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add support for eglot ? #121
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Note that João proposed an alternate name in a different subthread: |
RuijieYu
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Apr 17, 2023
Fixes godotengine#121. * gdscript-eglot.el gdscript-eglot-version: added customizable option for the godot version in use. (gdscript-eglot-contact): added function to allow `eglot' to find the godot LSP port.
RuijieYu
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Apr 17, 2023
Fixes godotengine#121. * gdscript-eglot.el gdscript-eglot-version: added customizable option for the godot version in use. (gdscript-eglot-contact): added function to allow `eglot' to find the godot LSP port. * gdscript-mode.el Commmentary: double space after period. (require 'gdscript-eglot): require this new file. (with-eval-after-load 'eglot): tell eglot how to find godot LSP.
RuijieYu
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Apr 20, 2023
Fixes godotengine#121. * gdscript-eglot.el gdscript-eglot-version: added customizable option for the godot version in use. (gdscript-eglot-contact): added function to allow `eglot' to find the godot LSP port. * gdscript-mode.el Commmentary: double space after period. (require 'gdscript-eglot): require this new file. (with-eval-after-load 'eglot): tell eglot how to find godot LSP.
RuijieYu
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Apr 20, 2023
Fixes godotengine#121. * gdscript-eglot.el gdscript-eglot-version: added customizable option for the godot version in use. (gdscript-eglot-contact): added function to allow `eglot' to find the godot LSP port. * gdscript-mode.el Commmentary: double space after period. (require 'gdscript-eglot): require this new file. (with-eval-after-load 'eglot): tell eglot how to find godot LSP.
NathanLovato
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Apr 21, 2023
Fixes #121. * gdscript-eglot.el gdscript-eglot-version: added customizable option for the godot version in use. (gdscript-eglot-contact): added function to allow `eglot' to find the godot LSP port. * gdscript-mode.el Commmentary: double space after period. (require 'gdscript-eglot): require this new file. (with-eval-after-load 'eglot): tell eglot how to find godot LSP.
drcxd
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Feb 27, 2024
Fixes godotengine#121. * gdscript-eglot.el gdscript-eglot-version: added customizable option for the godot version in use. (gdscript-eglot-contact): added function to allow `eglot' to find the godot LSP port. * gdscript-mode.el Commmentary: double space after period. (require 'gdscript-eglot): require this new file. (with-eval-after-load 'eglot): tell eglot how to find godot LSP.
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The relevant discussion is in: bug#62795
To accommodate eglot, can we add functions to the package?
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