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Hits and Stats: collectible buffs #8

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dreammelter opened this issue Oct 4, 2023 · 2 comments
Open
3 tasks

Hits and Stats: collectible buffs #8

dreammelter opened this issue Oct 4, 2023 · 2 comments
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enhancement New feature or request research Further information is needed
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@dreammelter
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dreammelter commented Oct 4, 2023

Implement the Power-up and Buff components to complete our Hits and Stats system.

These components are mostly for the passive items you can buy from the shop but could also be used to quickly give enemies different boosts, too. (The regular power ups could technically use these, too.)

Characters with a Power-up bar are able to use Buffs to boost/reduce their stats.

The Power Up Bar should:

  • communicate with the UI and other components so stats may be adjusted and displayed

Buffs should:

  • contain info for the Power Up Bar to use: icons/images, stat to change, amount to change, and a short description
  • buffs that display in the store should also include price info
@dreammelter dreammelter added enhancement New feature or request research Further information is needed labels Oct 4, 2023
@dreammelter dreammelter changed the title Hits and Stats: collectibles Hits and Stats: collectible buffs Oct 4, 2023
@dreammelter dreammelter added this to the Round 2 milestone Oct 4, 2023
@dreammelter
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Buffs would fit pretty nicely into a little database, rather than making 20 different scenes.... but we'll explore both approaches for the class.

@dreammelter
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Buffs could technically be attached w/o the power bar (but I'll come back to this.)

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Labels
enhancement New feature or request research Further information is needed
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