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Releases: drfrag666/ZDoom-CL

ZDoom Classic 2.1.4a JAN 26 2019

26 Jan 15:08
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- Fixed and simplified 3x2 and 4x4 low detail modes.

- Swapped 3x2 and 4x2 modes.

# Conflicts:
#	src/r_draw.cpp
#	wadsrc/static/menudef.txt

# Conflicts:
#	src/m_options.cpp
#	src/r_draw.cpp

ZDOOM CLASSIC 2.1.4a MARCH 20 2018

20 Mar 16:50
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ZDOOM CLASSIC 2.1.4a MARCH 19 2018

ZDoom CLASSIC 2.1.4a is a fork of ZDoom 2.1.4 (https://github.com/rheit/zdoom) for Windows 9x and 486 machines.

Changes/features since 2.1.4:

  • Adjusted scaled status bar for 4x4 low detail mode.
  • Fixed savegame comment size for the 640x400 resolution.
  • Added Deejay's par times for Thy Flesh Consumed.
  • Added support for older versions of DeHackEd patches.
  • A few more official fixes.
  • Changed savegame list order, now they are sorted by slot number instead of alphabetically.
  • Added new 3x2 and 4x4 low detail modes.
  • Increased size of the savegame comment area.
  • Added Windows 8 detection.
  • Added early Direct3D renderer and a display menu option to switch between d3d and ddraw.
  • More modern default keyboard layout.
  • Command versions of the original Doom cheats.
  • Added buddha cheat.
  • Render cull options (sprite and wall distance) to increase performance.
  • More ZDoom patches (mostly up to date with ZDoom 2.1.5).
  • Now compiled for pentium architecture (but i guess performance on 486s will not be affected).
  • Added video menu options to change fullscreen display bits for compatibility and disable widescreen aspect ratio correction.
  • Some more official fixes.
  • Includes some later fixes.
  • Compiled for 486 architecture.
  • Added a new quad horizontally and double vertically mode from ZDoom LE.
  • Added pixel doubled and quadrupled lowres directdraw modes from ZDoom 2.3 for more recent Windows versions.
  • Engine defaults changed for 486 machines.
  • Added some missing video settings to the display options menu.
  • To set the default video mode on slow machines sometimes you need to press enter twice.

Minimum estimated system requirements are: 486DX4-100, 16 mb of ram, 1 mb svga card and windows 95.
Tested on a Pentium 90 with 32 mb of ram and a trident 1 mb graphics card on win95c, i get 38 fps @320x200.
This is intended for vanilla levels and old mods from 2006.

For modern windows i recommend CoolSoft VirtualMIDISynth with the following soundfonts: Roland SC-55, Yamaha DX50XG and AWE64 Gold from https://www.vogons.org/viewtopic.php?f=9&t=45600.
A good alternative is the Yamaha S-YXG50 Portable VSTi software synth at http://veg.by/en/projects/syxg50/.

NOTE: On windows 8 and above trying to go fullscreen on some systems when using ddraw you may get a black screen, a batch file (RUNME_WIN8_1ST.cmd) is included for convenience.
A DirectDraw to OpenGL wrapper such as DXGL for GL 3 cards should fix the problem, or just use d3d.

The source code can be downloaded from https://github.com/drfrag666/ZDoom-CL.
Download the full version with the 1.0.17a GL renderer from https://github.com/drfrag666/gzdoom/releases

Copyright © 1993-1996 id Software, 1998-2016 Randi Heit, 2002-2017 Christoph Oelckers, et al.
This version by drfrag from zdoom.org and dondiego from vogons.org.
Note that drfrag and dondiego might be the same person.

More stuff from drfrag:
ZDoom32 2.8.4, a fork of truecolor ZDoom by dpJudas and Rachael and ZDoom.
https://github.com/drfrag666/gzdoom/releases
ZDoom LE 2.8.2, a fork of the ZDoom 2.8.1 maintenance branch for Windows 9x and old machines.
https://github.com/drfrag666/gzdoom/releases
Romero's Heresy II, an universal ZDoom mod to play Heretic levels with Doom and Heretic modified weapons and monsters.
http://www.moddb.com/mods/romeros-heresy-ii
Romero's Heresy 0.15, a conversion of all the Heretic levels to Doom II.
http://www.moddb.com/mods/romeros-heresy
My Brutal Doom v20c unofficial patch.
http://www.moddb.com/mods/brutal-doom/addons/my-brutal-doom-v20c-unofficial-patch

ZDOOM 2.1.4 CLASSIC R2

07 Apr 07:12
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ZDOOM 2.1.4 CLASSIC R2 APRIL 06 2017

ZDoom 2.1.4 CLASSIC is a fork of ZDoom 2.1.4 (https://github.com/rheit/zdoom) for Windows 9x and 486 machines.

Changes/features since 2.1.4:

  • Added video menu options to change fullscreen display bits for compatibility and disable widescreen aspect
    ratio correction.
  • Forgot to disable decals by default for better performance.
  • Some more official fixes.

Changes/features since 2.1.4:

  • Includes some later fixes.
  • Compiled for 486 architecture.
  • Added a new quad horizontally and double vertically mode from ZDoom LE.
  • Added pixel doubled and quadrupled lowres directdraw modes from ZDoom 2.3 for more recent Windows versions.
  • Engine defaults changed for 486 machines.
  • Added some missing video settings to the display options menu.
  • To set the default video mode on slow machines sometimes you need to press enter twice.

Minimum estimated system requirements are: 486DX4-100, 16 mb of ram, 1 mb svga card and windows 95.
Tested on a Pentium 90 with 32 mb of ram and a trident 1 mb graphics card on win95c, i get 38 fps @320x200.
This is intended for vanilla levels and old mods from 2006.

For modern windows i recommend CoolSoft VirtualMIDISynth with the following soundfonts: Roland SC-55,
Yamaha DX50XG and AWE64 Gold from https://www.vogons.org/viewtopic.php?f=9&t=45600.
A good alternative is the Yamaha S-YXG50 Portable VSTi software synth at http://veg.by/en/projects/syxg50/.

NOTE: Windows 8 and above are neither supported nor recommended, trying to go fullscreen on some systems you
may get a black screen, however a batch file (RUNME_WIN8_1ST.cmd) for the first run is included.
A DirectDraw to OpenGL wrapper such as DXGL for GL 3 cards should fix the problem.

The source code can be downloaded from https://github.com/drfrag666/ZDoom-CL.

Copyright © 1993-1996 id Software, 1998-2016 Randi Heit, 2002-2017 Christoph Oelckers, et al.
This version by drfrag from zdoom.org and dondiego from vogons.org.
Note that drfrag and dondiego might be the same person.

More stuff from drfrag:
ZDoom 2.8.1a LE, a fork of the ZDoom 2.8.1 maintenance branch for Windows 9x and old machines.
https://github.com/drfrag666/ZDoom-LE/releases
Romero's Heresy 0.15, a conversion of all the Heretic levels to Doom II.
http://www.moddb.com/mods/romeros-heresy
My Brutal Doom v20c unofficial patch.
http://www.moddb.com/mods/brutal-doom/addons/my-brutal-doom-v20c-unofficial-patch