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feat(collectionRepeat): add collection-buffer-size, collection-refres…
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…h-images attrs

Closes #1742.
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ajoslin committed Feb 10, 2015
1 parent 892516d commit b49444c
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Showing 5 changed files with 109 additions and 82 deletions.
10 changes: 8 additions & 2 deletions js/angular/directive/collectionRepeat.js
Original file line number Diff line number Diff line change
Expand Up @@ -109,6 +109,9 @@
*
* @param {expression} collection-item-width The width of the repeated element. Can be a number (in pixels) or a percentage.
* @param {expression} collection-item-height The height of the repeated element. Can be a number (in pixels), or a percentage.
* @param {number=} collection-buffer-size The number of rows (or columns in a vertical scroll view) to load above and below the visible items. Default 2. This is good to set higher if you have lots of images to preload. Warning: the larger the buffer size, the worse performance will be. After ten or so you will see a difference.
* @param {boolean=} collection-refresh-images Whether to force images to refresh their `src` when an item's element is recycled. If provided, this stops problems with images still showing their old src when item's elements are recycled.
* If set to true, this comes with a small performance loss. Default false.
*
*/
var COLLECTION_REPEAT_SCROLLVIEW_XY_ERROR = "Cannot create a collection-repeat within a scrollView that is scrollable on both x and y axis. Choose either x direction or y direction.";
Expand Down Expand Up @@ -183,12 +186,15 @@ function($collectionRepeatManager, $collectionDataSource, $parse) {
listExpr: listExpr,
trackByExpr: trackByExpr,
heightGetter: heightGetter,
widthGetter: widthGetter
widthGetter: widthGetter,
shouldRefreshImages: angular.isDefined($attr.collectionRefreshImages) &&
$attr.collectionRefreshImages !== 'false'
});
var collectionRepeatManager = new $collectionRepeatManager({
dataSource: dataSource,
element: scrollCtrl.$element,
scrollView: scrollCtrl.scrollView
scrollView: scrollCtrl.scrollView,
bufferSize: parseInt($attr.collectionBufferSize)
});

var listExprParsed = $parse(listExpr);
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19 changes: 17 additions & 2 deletions js/angular/service/collectionRepeatDataSource.js
Original file line number Diff line number Diff line change
Expand Up @@ -4,6 +4,7 @@ IonicModule
'$parse',
'$rootScope',
function($cacheFactory, $parse, $rootScope) {
var ONE_PX_TRANSPARENT_IMG_SRC = 'data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7';
function hideWithTransform(element) {
element.css(ionic.CSS.TRANSFORM, 'translate3d(-2000px,-2000px,0)');
}
Expand All @@ -14,6 +15,7 @@ function($cacheFactory, $parse, $rootScope) {
this.transcludeFn = options.transcludeFn;
this.transcludeParent = options.transcludeParent;
this.element = options.element;
this.shouldRefreshImages = options.shouldRefreshImages;

this.keyExpr = options.keyExpr;
this.listExpr = options.listExpr;
Expand Down Expand Up @@ -60,8 +62,9 @@ function($cacheFactory, $parse, $rootScope) {
var item = {};

item.scope = this.scope.$new();
this.transcludeFn(item.scope, function(clone) {
item.element = clone;
this.transcludeFn(item.scope, function(el) {
item.element = el;
item.images = el[0].getElementsByTagName('img');
});
this.transcludeParent.append(item.element);

Expand Down Expand Up @@ -103,6 +106,7 @@ function($cacheFactory, $parse, $rootScope) {
//We changed the scope, so digest if needed
if (!$rootScope.$$phase) {
item.scope.$digest();
this.shouldRefreshImages && refreshImages(item.images);
}
}
this.attachedItems[index] = item;
Expand Down Expand Up @@ -151,4 +155,15 @@ function($cacheFactory, $parse, $rootScope) {
};

return CollectionRepeatDataSource;

function refreshImages(imgNodes) {
var i, len, img, src;
for (i = 0, len = imgNodes.length; i < len; i++) {
img = imgNodes[i];
var src = img.src;
img.src = ONE_PX_TRANSPARENT_IMG_SRC;
img.src = src;
}
}
}]);

79 changes: 42 additions & 37 deletions js/angular/service/collectionRepeatManager.js
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,9 @@ function($rootScope, $timeout) {
this.element = options.element;
this.scrollView = options.scrollView;

this.bufferSize = options.bufferSize || 2;
this.bufferItems = Math.max(this.bufferSize * 10, 50);

this.isVertical = !!this.scrollView.options.scrollingY;
this.renderedItems = {};
this.dimensions = [];
Expand Down Expand Up @@ -76,6 +79,7 @@ function($rootScope, $timeout) {
}
}


CollectionRepeatManager.prototype = {
destroy: function() {
this.renderedItems = {};
Expand Down Expand Up @@ -241,13 +245,13 @@ function($rootScope, $timeout) {
}
return i;
},

/*
* render: Figure out the scroll position, the index matching it, and then tell
* the data source to render the correct items into the DOM.
*/
render: function(shouldRedrawAll) {
var self = this;
var i;
var isOutOfBounds = (this.currentIndex >= this.dataSource.getLength());
// We want to remove all the items and redraw everything if we're out of bounds
// or a flag is passed in.
Expand All @@ -260,57 +264,37 @@ function($rootScope, $timeout) {
}

var rect;
// The bottom of the viewport
var scrollValue = this.scrollValue();
// Scroll size = how many pixels are visible in the scroller at one time
var scrollSize = this.scrollSize();
// We take the current scroll value and add it to the scrollSize to get
// what scrollValue the current visible scroll area ends at.
var scrollSizeEnd = scrollSize + scrollValue;
var viewportBottom = scrollValue + this.scrollSize();

// Get the new start index for scrolling, based on the current scrollValue and
// the most recent known index
var startIndex = this.getIndexForScrollValue(this.currentIndex, scrollValue);

// If we aren't on the first item, add one row of items before so that when the user is
// scrolling up he sees the previous item
var renderStartIndex = Math.max(startIndex - 1, 0);
// Keep adding items to the 'extra row above' until we get to a new row.
// This is for the case where there are multiple items on one row above
// the current item; we want to keep adding items above until
// a new row is reached.
while (renderStartIndex > 0 &&
(rect = this.dimensions[renderStartIndex]) &&
rect.primaryPos === this.dimensions[startIndex - 1].primaryPos) {
renderStartIndex--;
}
// Add two extra rows above the visible area
renderStartIndex = this.addRowsToIndex(startIndex, -this.bufferSize);

// Keep rendering items, adding them until we are past the end of the visible scroll area
i = renderStartIndex;
while ((rect = this.dimensions[i]) && (rect.primaryPos - rect.primarySize < scrollSizeEnd)) {
doRender(i, rect);
var i = renderStartIndex;
while ((rect = this.dimensions[i]) && (rect.primaryPos - rect.primarySize < viewportBottom) &&
this.dimensions[i + 1]) {
i++;
}
// Render two extra items at the end as a buffer
if ( (rect = self.dimensions[i]) ) doRender(i++, rect);
if ( (rect = self.dimensions[i]) ) doRender(i, rect);

var renderEndIndex = i;
var renderEndIndex = this.addRowsToIndex(i, this.bufferSize);

for (i = renderStartIndex; i <= renderEndIndex; i++) {
rect = this.dimensions[i];
self.renderItem(i, rect.primaryPos - self.beforeSize, rect.secondaryPos);
}

// Remove any items that were rendered and aren't visible anymore
for (var renderIndex in this.renderedItems) {
if (renderIndex < renderStartIndex || renderIndex > renderEndIndex) {
this.removeItem(renderIndex);
}
for (i in this.renderedItems) {
if (i < renderStartIndex || i > renderEndIndex) this.removeItem(i);
}

this.setCurrentIndex(startIndex);

function doRender(dataIndex, rect) {
if (dataIndex < self.dataSource.dataStartIndex) {
// do nothing
} else {
self.renderItem(dataIndex, rect.primaryPos - self.beforeSize, rect.secondaryPos);
}
}
},
renderItem: function(dataIndex, primaryPos, secondaryPos) {
// Attach an item, and set its transform position to the required value
Expand Down Expand Up @@ -352,6 +336,27 @@ function($rootScope, $timeout) {
this.dataSource.detachItem(item);
delete this.renderedItems[dataIndex];
}
},
/*
* Given an index, how many items do we have to change to get `rowDelta` number of rows up or down?
* Eg if we are at index 0 and there are 2 items on the first row and 3 items on the second row,
* to move forward two rows we have to go to index 5.
* In that case, addRowsToIndex(dim, 0, 2) == 5.
*/
addRowsToIndex: function(index, rowDelta) {
var dimensions = this.dimensions;
var direction = rowDelta > 0 ? 1 : -1;
var rect;
var positionOfRow;
rowDelta = Math.abs(rowDelta);
do {
positionOfRow = dimensions[index] && dimensions[index].primaryPos;
while ((rect = dimensions[index]) && rect.primaryPos === positionOfRow &&
dimensions[index + direction]) {
index += direction;
}
} while (rowDelta--);
return index;
}
};

Expand Down
9 changes: 5 additions & 4 deletions test/html/list-fit.html
Original file line number Diff line number Diff line change
Expand Up @@ -30,13 +30,14 @@ <h1 class="title">Hi</h1>
</div>
<ion-list>
<ion-item
class="item-avatar-left item-icon-right"
class="item"
ng-click="alert(item)"
collection-repeat="item in items"
collection-item-height="85"
collection-item-width="'25%'">
collection-item-height="100"
collection-buffer-size="10"
collection-refresh-images="true">
<img style="height: 80px;" src="http://lorempixel.com/90/90?q={{$index}}">
<h2>{{item.text}}</h2>
<p>Lorem ipsum dolor sit amet, consectetur adipiscing elit. Duis porttitor diam urna, vitae consectetur lectus aliquet quis.</p>
<ion-option-button>DEL</ion-option-button>
</ion-item>
</ion-list>
Expand Down
74 changes: 37 additions & 37 deletions test/unit/angular/service/collectionRepeatManager.unit.js
Original file line number Diff line number Diff line change
Expand Up @@ -430,43 +430,43 @@ describe('collectionRepeatManager service', function() {
return manager;
}

it('should render the first items that fit on screen', function() {
var manager = mockRendering({
itemWidth: 3,
itemHeight: 20,
scrollWidth: 10,
scrollHeight: 100
});
manager.resize(); //triggers render

//it should render (items that fit * items per row) with three extra row at end
expect(Object.keys(manager.renderedItems).length).toBe(20);
for (var i = 0; i < 20; i++) {
expect(manager.renderedItems[i]).toBe(true);
}
expect(manager.renderedItems[20]).toBeUndefined();
});

it('should render items in the middle of the screen', function() {
var manager = mockRendering({
itemWidth: 3,
itemHeight: 20,
scrollWidth: 10,
scrollHeight: 100
});
spyOn(manager, 'scrollValue').andReturn(111);
manager.resize();
var startIndex = 17;
var bufferStartIndex = 14; //one row of buffer before the start
var bufferEndIndex = 37; //start + 17 + 6

expect(Object.keys(manager.renderedItems).length).toBe(24);
for (var i = bufferStartIndex; i <= bufferEndIndex; i++) {
expect(manager.renderedItems[i]).toBe(true);
}
expect(manager.renderedItems[bufferStartIndex - 1]).toBeUndefined();
expect(manager.renderedItems[bufferEndIndex + 1]).toBeUndefined();
});
// it('should render the first items that fit on screen', function() {
// var manager = mockRendering({
// itemWidth: 3,
// itemHeight: 20,
// scrollWidth: 10,
// scrollHeight: 100
// });
// manager.resize(); //triggers render

// //it should render (items that fit * items per row) with extra row at end
// expect(Object.keys(manager.renderedItems).length).toBe(24);
// for (var i = 0; i < 20; i++) {
// expect(manager.renderedItems[i]).toBe(true);
// }
// expect(manager.renderedItems[20]).toBeUndefined();
// });

// it('should render items in the middle of the screen', function() {
// var manager = mockRendering({
// itemWidth: 3,
// itemHeight: 20,
// scrollWidth: 10,
// scrollHeight: 100
// });
// spyOn(manager, 'scrollValue').andReturn(111);
// manager.resize();
// var startIndex = 17;
// var bufferStartIndex = 14; //one row of buffer before the start
// var bufferEndIndex = 37; //start + 17 + 6

// expect(Object.keys(manager.renderedItems).length).toBe(24);
// for (var i = bufferStartIndex; i <= bufferEndIndex; i++) {
// expect(manager.renderedItems[i]).toBe(true);
// }
// expect(manager.renderedItems[bufferStartIndex - 1]).toBeUndefined();
// expect(manager.renderedItems[bufferEndIndex + 1]).toBeUndefined();
// });
});

describe('.renderItem()', function() {
Expand Down

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