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Recognize 'allocated' as a waiting state in the UI
Summary: 'allocated' is a state between 'pending_allocation' and 'running', and the UI code should recognize it as indicating a build that is not yet done. This has the consequence of allowing us to cancel builds stuck in 'allocated'. Test Plan: None Reviewers: naphat Reviewed By: naphat Subscribers: changesbot, anupc Tags: #changes_ui Differential Revision: https://tails.corp.dropbox.com/D225572
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