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readme mods
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jaredly committed Jun 19, 2010
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Showing 1 changed file with 5 additions and 3 deletions.
8 changes: 5 additions & 3 deletions README.rst
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Expand Up @@ -14,16 +14,18 @@ good idea for structural styles.
New Syntax Additions
====================

Imports__
Imports
----------
`(commit)`__

__ http://github.com/jabapyth/clevercss/commit/04536763f98bf5285194595a39e21c41d7c63b1a

This works like normal css @imports, but expects a ccss file, which is then
parsed, allowing cross-sheet variables

`Backstrings -- literal CSS`__
Backstrings (literal CSS)
-------------------------------
`(commit)`__

__ http://github.com/WorldMaker/clevercss/commit/66b86c61454daae57a504185df359437c4883ae8

Expand All @@ -39,7 +41,7 @@ further processing. Example::
Spritemaps
------------
`(commit)`__
__:: http://github.com/jabapyth/clevercss/commit/f5a98c9b29d57b6543cc2cc87728061148c13588
__ http://github.com/jabapyth/clevercss/commit/f5a98c9b29d57b6543cc2cc87728061148c13588

Commonly in CSS, you'll have an image of all your UI elements, and then use
background positioning to extract a part of that image. CleverCSS helps you
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