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/* | ||
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | ||
* | ||
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and | ||
* Jerremy Koot (jkoot@snes9x.com) | ||
* | ||
* Super FX C emulator code | ||
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and | ||
* Gary Henderson. | ||
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. | ||
* | ||
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. | ||
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. | ||
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). | ||
* | ||
* DOS port code contains the works of other authors. See headers in | ||
* individual files. | ||
* | ||
* Snes9x homepage: http://www.snes9x.com | ||
* | ||
* Permission to use, copy, modify and distribute Snes9x in both binary and | ||
* source form, for non-commercial purposes, is hereby granted without fee, | ||
* providing that this license information and copyright notice appear with | ||
* all copies and any derived work. | ||
* | ||
* This software is provided 'as-is', without any express or implied | ||
* warranty. In no event shall the authors be held liable for any damages | ||
* arising from the use of this software. | ||
* | ||
* Snes9x is freeware for PERSONAL USE only. Commercial users should | ||
* seek permission of the copyright holders first. Commercial use includes | ||
* charging money for Snes9x or software derived from Snes9x. | ||
* | ||
* The copyright holders request that bug fixes and improvements to the code | ||
* should be forwarded to them so everyone can benefit from the modifications | ||
* in future versions. | ||
* | ||
* Super NES and Super Nintendo Entertainment System are trademarks of | ||
* Nintendo Co., Limited and its subsidiary companies. | ||
*/ | ||
#ifndef _3D_H_ | ||
#define _3D_H_ | ||
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#if defined(USE_OPENGL) | ||
#include <GL/gl.h> | ||
#include <GL/glu.h> | ||
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#ifdef __linux__ | ||
//#include <GL/glx.h> | ||
#endif | ||
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typedef struct | ||
{ | ||
bool8 packed_pixels_extension_present; | ||
bool8 draw_cube; | ||
uint32 version; | ||
// Texture format | ||
GLint internal_format; | ||
GLint format; | ||
GLint type; | ||
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GLint max_texture_size;// 256 or 512 | ||
GLint texture_size; | ||
uint32 num_textures; // 1 if max_texture_size == 256, 2 otherwise | ||
GLuint textures [2]; | ||
} OpenGLData; | ||
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extern OpenGLData OpenGL; | ||
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bool8 S9xOpenGLInit (); | ||
bool8 S9xOpenGLInit2 (); | ||
void S9xOpenGLPutImage (int width, int height); | ||
void S9xOpenGLDeinit (); | ||
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#endif | ||
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#ifdef USE_GLIDE | ||
//#include <glide.h> | ||
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typedef struct | ||
{ | ||
bool8 voodoo_present; | ||
GrVertex sq[4]; | ||
GrTexInfo texture; | ||
int32 texture_mem_size; | ||
int32 texture_mem_start; | ||
float x_offset, y_offset; | ||
float x_scale, y_scale; | ||
float voodoo_width; | ||
float voodoo_height; | ||
} GlideData; | ||
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extern GlideData Glide; | ||
bool8 S9xGlideEnable (bool8 enable); | ||
void S9xGlideDeinit (); | ||
bool8 S9xGlideInit (); | ||
bool8 S9xVoodooInitialise (); | ||
#endif | ||
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#endif |
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/* | ||
* Snes9x - Portable Super Nintendo Entertainment System (TM) emulator. | ||
* | ||
* (c) Copyright 1996 - 2001 Gary Henderson (gary.henderson@ntlworld.com) and | ||
* Jerremy Koot (jkoot@snes9x.com) | ||
* | ||
* Super FX C emulator code | ||
* (c) Copyright 1997 - 1999 Ivar (ivar@snes9x.com) and | ||
* Gary Henderson. | ||
* Super FX assembler emulator code (c) Copyright 1998 zsKnight and _Demo_. | ||
* | ||
* DSP1 emulator code (c) Copyright 1998 Ivar, _Demo_ and Gary Henderson. | ||
* C4 asm and some C emulation code (c) Copyright 2000 zsKnight and _Demo_. | ||
* C4 C code (c) Copyright 2001 Gary Henderson (gary.henderson@ntlworld.com). | ||
* | ||
* DOS port code contains the works of other authors. See headers in | ||
* individual files. | ||
* | ||
* Snes9x homepage: http://www.snes9x.com | ||
* | ||
* Permission to use, copy, modify and distribute Snes9x in both binary and | ||
* source form, for non-commercial purposes, is hereby granted without fee, | ||
* providing that this license information and copyright notice appear with | ||
* all copies and any derived work. | ||
* | ||
* This software is provided 'as-is', without any express or implied | ||
* warranty. In no event shall the authors be held liable for any damages | ||
* arising from the use of this software. | ||
* | ||
* Snes9x is freeware for PERSONAL USE only. Commercial users should | ||
* seek permission of the copyright holders first. Commercial use includes | ||
* charging money for Snes9x or software derived from Snes9x. | ||
* | ||
* The copyright holders request that bug fixes and improvements to the code | ||
* should be forwarded to them so everyone can benefit from the modifications | ||
* in future versions. | ||
* | ||
* Super NES and Super Nintendo Entertainment System are trademarks of | ||
* Nintendo Co., Limited and its subsidiary companies. | ||
*/ | ||
#ifndef _65c816_h_ | ||
#define _65c816_h_ | ||
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#define AL A.B.l | ||
#define AH A.B.h | ||
#define XL X.B.l | ||
#define XH X.B.h | ||
#define YL Y.B.l | ||
#define YH Y.B.h | ||
#define SL S.B.l | ||
#define SH S.B.h | ||
#define DL D.B.l | ||
#define DH D.B.h | ||
#define PL P.B.l | ||
#define PH P.B.h | ||
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#define Carry 1 | ||
#define Zero 2 | ||
#define IRQ 4 | ||
#define Decimal 8 | ||
#define IndexFlag 16 | ||
#define MemoryFlag 32 | ||
#define Overflow 64 | ||
#define Negative 128 | ||
#define Emulation 256 | ||
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#define ClearCarry() (ICPU._Carry = 0) | ||
#define SetCarry() (ICPU._Carry = 1) | ||
#define SetZero() (ICPU._Zero = 0) | ||
#define ClearZero() (ICPU._Zero = 1) | ||
#define SetIRQ() (Registers.PL |= IRQ) | ||
#define ClearIRQ() (Registers.PL &= ~IRQ) | ||
#define SetDecimal() (Registers.PL |= Decimal) | ||
#define ClearDecimal() (Registers.PL &= ~Decimal) | ||
#define SetIndex() (Registers.PL |= IndexFlag) | ||
#define ClearIndex() (Registers.PL &= ~IndexFlag) | ||
#define SetMemory() (Registers.PL |= MemoryFlag) | ||
#define ClearMemory() (Registers.PL &= ~MemoryFlag) | ||
#define SetOverflow() (ICPU._Overflow = 1) | ||
#define ClearOverflow() (ICPU._Overflow = 0) | ||
#define SetNegative() (ICPU._Negative = 0x80) | ||
#define ClearNegative() (ICPU._Negative = 0) | ||
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#define CheckZero() (ICPU._Zero == 0) | ||
#define CheckCarry() (ICPU._Carry) | ||
#define CheckIRQ() (Registers.PL & IRQ) | ||
#define CheckDecimal() (Registers.PL & Decimal) | ||
#define CheckIndex() (Registers.PL & IndexFlag) | ||
#define CheckMemory() (Registers.PL & MemoryFlag) | ||
#define CheckOverflow() (ICPU._Overflow) | ||
#define CheckNegative() (ICPU._Negative & 0x80) | ||
#define CheckEmulation() (Registers.P.W & Emulation) | ||
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#define ClearFlags(f) (Registers.P.W &= ~(f)) | ||
#define SetFlags(f) (Registers.P.W |= (f)) | ||
#define CheckFlag(f) (Registers.PL & (f)) | ||
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typedef union | ||
{ | ||
#ifdef LSB_FIRST | ||
struct { uint8 l,h; } PACKING B; | ||
#else | ||
struct { uint8 h,l; } PACKING B; | ||
#endif | ||
uint16 W; | ||
} ALIGN_BY_ONE pair; | ||
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struct SRegisters{ | ||
uint8 PB; | ||
uint8 DB; | ||
pair P; | ||
pair A; | ||
pair D; | ||
pair X; | ||
pair S; | ||
pair Y; | ||
uint16 PC; | ||
} PACKING; | ||
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#define Registers CPU.Regs | ||
//EXTERN_C struct SRegisters Registers; | ||
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#endif |
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