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Releases: ducakar/TextureReplacer

v4.5.3: Fix building with .NET Framework

07 Feb 23:39
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  • fix building with .NET Framework

v4.5.2

18 Sep 17:39
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  • fix default slim suit resetting to generic on scene switches

v4.5.1

27 Jun 17:05
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  • implement neck ring hiding for standard suit in IVA
  • fix suit switches via TR GUI not being applied on the first scene switch (this was fixed in 4.2.2 and but broken again in 4.4)

v4.5: Update for KSP 1.12, refine GUI

27 Jun 01:48
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  • update for KSP 1.12, but keep backward compatibility
  • add support for slim suits
  • suit personalisation is disabled by default
  • hide suit customisation part of GUI when suit personalisation is disabled
  • hide radio buttons for unavailable suit types in GUI
  • fix default suit textures being messed up by texture maps

v4.4

03 Apr 23:31
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  • add texture map for de-duplicating identical textures
  • add TR suit pack (just a remap of internal suits)

v4.4-alpha.1

31 Dec 17:08
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v4.4-alpha.1 Pre-release
Pre-release
  • add texture map for de-duplicating identical textures

v4.3.1: Add BasicVisor shader

24 Dec 19:54
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  • add custom BasicVisor shader to make both shaded visor and visor textures work with KSP 1.11
  • fix stock normal map on vintage suit

v4.3: Update for KSP 1.11

22 Dec 03:35
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  • update for KSP 1.11, but keep backward compatibility with KSP 1.10
  • remove jetpack and cargo/parachute backpack hiding option on KSP 1.11
  • use stock visor shader when reflections are disabled; this fixes shaded visor but breaks visor texture

v4.2.3

20 Aug 19:24
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  • fix back buttons in GUI to start iterating from the last skin/suit
  • fix CustomKerbals configuration being ignored in missions

v4.2.2

07 Aug 17:35
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  • fix suit switches via TR GUI not being applied on the first scene switch