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a better description
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wopox1337 committed Jan 16, 2020
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -84,7 +84,7 @@ Archive's bin directory contains 2 subdirectories, 'bugfixed' and 'pure'
| mp_radio_maxinround | 60 | - | - | Maximum Radio messages count for player per round.<br/>`0` disable radio messages |
| mp_buy_anywhere | 0 | 0 | 3 | When set, players can buy anywhere, not only in buyzones.<br/> `0` disabled.<br/>`1` both teams <br/>`2` only Terrorists team <br/>`3` only CT team |
| mp_weapons_allow_map_placed | 1 | 0 | 1 | When set, map weapons (located on the floor by map) will be shown.<br/> `0` hide all map weapons.<br/>`1` enabled<br/>`NOTE`: Effect will work after round restart. |
| mp_dying_time | 3.0 | 0.0 | - | Time for switch to free observing after death.<br/>`0` disabled (instant view switch).<br/>`>0.00001` - time delay to start spectate.<br/>`NOTE`: The countdown starts from the moment of the player's death animation finished.|
| mp_dying_time | 3.0 | 0.0 | - | Time for switch to free observing after death.<br/>`0` disabled (instant view switch).<br/>`>0.00001` - time delay to start spectate.<br/>`NOTE`: The countdown starts when the players death animation is finished.|
</details>

## How to install zBot for CS 1.6?
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2 changes: 1 addition & 1 deletion dist/game.cfg
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Expand Up @@ -346,7 +346,7 @@ mp_unduck_method 0
mp_weapons_allow_map_placed 1
// Time for switch to free observing after death.
// NOTE: The countdown starts from the moment of the player's death animation finished.
// NOTE: The countdown starts when the players death animation is finished.
// 0 - disabled (instant view switch)
// >0.00001 - time delay to start spectate
//
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