This project is developed using C# console application
, final project of algorithm class
- Server will take request from client, and add them into client list
- Server will accept several clients, but only two people will in the same game
- Server will get all request from client, game state will be stored in here as well
- Because game state is stored at server, it is not possible to cheat at client end
- Use
C#
async to listen to every single client request - All client will receive server shutdown message if server is being shutdown