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Focusing
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Focusing

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@EpicGames @gloomyzen
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efreyu/README.md

Hi there , I'm Artur

C++ Game Developer 🎮

  • ⚒️ I am a seasoned developer with over 10 years of experience, currently working in the mobile games industry, crafting games with a focus on mobile devices and beyond.
  • 🏓 My true passion lies in game development and game design. There's something magical about turning ideas into interactive experiences that captivate players and leave them with unforgettable memories.

  • 🚀 I specialize in using different open-source engines such as Unreal Engine, Godot(GDExtension) and Cocos2d-x, and proprietary engines, leveraging open-source libraries, and focusing on multiplatform game development. My favorite language for bringing these visions to life is C++. Its versatility and efficiency empower me to build performant and robust gaming experiences. Additionally, I use scripting languages such as Lua for game logic and Python for automation.

Let's connect and collaborate to create something incredible together!

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  1. RapidFire RapidFire Public

    RapidFire is a game developed on Unreal Engine 5.

    C++ 1 1

  2. raylib-cmake-template raylib-cmake-template Public template

    CMake-supported template for RayLib projects

    CMake 2 1