Stuyablo: Tale of the Land of R'Meot
This game was created in my AP Computer Science class as a homework that became a personal project.
Stuyablo is a name derived as a combination of the name of my school: Stuyvesant, and the famous RPG game: Diablo.
Release Logs:
Release 1.0:
- Basic Text Based Interactivity
- Boss rooms on levels 100 , 150 , 200
- Treasure chest rooms that grand debuffs and buffs
- Combat sequences
- Save files enabled
- Added DevConsole
Release 1.1:
- Added ASCII GUI
- Renamed 'devconsole' command to 'devmode'
- Fixed 'monster eraser' glitch
Planned:
- Inventory
- Shops
- Potions
- Multicharacter parties
- 'Raidboss' NPC parties that interact with the player's party
- Difficulty setting
- Multiple Save File Capabilities