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Support for random unit recruitment via #firstshape and #montag. Basically support for foul spawns.
Fix for certain sacred limiting tags not working in wings (especially Daeva ones)
Tweaks to sacred stat generation
Ability to reduce average power of certain units when generated sacred or sacred-type elite
Scouts are much more likely to have survival skills
Performance tweaks (that are more than easily counteracted by how heavy foul spawn nations are to generate)
Basic commandline options for people who want to run an endless loop of NationGen nation batches to find their dream nation or something equally silly. See the documentation.
Content
Updated weapon and armor database to version 4.23. Thanks to LarzM for Dom4inspector!
Mounted Atlantians
Demographic themes for austral humans
Dog, crocodile, mid-sized mantis, and swan mounts for pygmies
Removed #primaryraceonly from pygmies
Added pygmy mages and mounted pygmy mages
Added advanced pygmy infantry/ranged poses for pygmy-heavy demographic themes
Renamed generic humans "boreal humans" and reduced their basechance to the same as other regional variants; conceptually, they're being treated as a lumping-together of Man and Ulm
Added "blacksteel" theme and accompanying poses/gear to boreal humans
Added updated Mannish archer graphics for all boreal ranged poses
Giant poses for elite/sacred ichtyids
Reclimit for Daevas. May be too harsh.
Tweaks power of sacreds of certain races
Some racial base price adjustments based on 4.25 changes
Swan mounts for fae hoburgs and hoburgbred
Swan chariots for fae hoburgs, hoburgbred, and pygmies
Chariots and giant swan mounts for sidhe
Basic implementation of foulspawn - currently this comprises size-2/size-3 infantry, mounted/centauroid troops, and mages
Basic implementation of assorted ogres as a distinct race (no accompanying giants for now)
Basic implementation of illithids as a distinct race - for now there are just hybrids - no pureblood illithids or lobos of any sort
Giant rat mounts for hoburgs, hybrid illithids, pygmies, vaettir, and zotz
Giant rat chariots for hoburgs and pygmies
Centaurs added as a subrace of halfmen
Demographic themes added to halfmen to determine whether they're minotaur, centaur, or both
Rare minocentaur elite/sacred pose added for halfmen nations that are both minotaur and centaur
Typos, minor bugfixes, and small random content additions