Releases: emawind84/brutal-doom-lite
Releases · emawind84/brutal-doom-lite
v0.3
Full Changelog:
0.2...0.3
0.2-nogore...0.3-nogore
0.2-wo...0.3-wo
v0.2
Advanced decoration objects fix and cleanup
- fixed lamps executing death state even with Decorative Objects disabled
- several fixes for advanced decorations
When advanced decorations is disabled, many custom actors are reverted to vanilla, this should add more compatibility when using BD with other mods replacing these actors with different sprites and behaviors
Brutal Doom Lite - Weapons Only
Performance should be better compared to the original version.
- Only weapons - no monsters - no headshot or legs system
- Lots of fixes for lights
- The menu of BD has been moved inside options
- Revamped weapon spawn system to consume less memory
- Removed vehicles
- Removed lots of flares actors increasing memory consumption
- Removed dual weapons
- Removed map enhancements (too messy for my taste)
Brutal Doom Lite
Performance should be better compared to the original version.
- The head and leg shot system has been removed to improve performance together with other stuff I don't remember right now...
- Lots of fixes for lights
- The menu of BD has been moved inside options
- Revamped weapon spawn system to consume less memory
- Removed vehicles
- Removed lots of flares actors increasing memory consumption
- Removed dual weapons
- Removed map enhancements (too messy for my taste)
Brutal Doom Lite - Without Gore
Performance should be better compared to the original version.
I recommend to use a gore mod like Nash gore (https://forum.zdoom.org/viewtopic.php?t=62641)
- The head and leg shot system has been removed to improve performance together with other stuff I don't remember right now...
- Lots of fixes for lights
- The menu of BD has been moved inside options
- Revamped weapon spawn system to consume less memory
- Removed vehicles
- Removed lots of flares actors increasing memory consumption
- Removed dual weapons
- Removed map enhancements