[BUGFIX beta] [FIXES #14447] fix didDestroyElement #14453
Merged
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Components via appendTo, must behave the same when torn down via destroy, and the regular rendering system tearing them down. This code-path isn’t as first class as it likely should be, as it only exists for supporting the more legacy style of unit testing. Using the component integration tests, the typical code path is taken.
Note: this appears to work, but I don't really like it. Open to suggestion
Marvin is not amused by this humans lolcode.