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Common Lisp version by Rainer Joswig
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; Hi and welcome to team Gilded Rose. As you know, we are a small inn | ||
; with a prime location in a prominent city ran by a friendly | ||
; innkeeper named Allison. We also buy and sell only the finest goods. | ||
; Unfortunately, our goods are constantly degrading in quality as they | ||
; approach their sell by date. We have a system in place that updates | ||
; our inventory for us. It was developed by a no-nonsense type named | ||
; Leeroy, who has moved on to new adventures. Your task is to add the | ||
; new feature to our system so that we can begin selling a new | ||
; category of items. | ||
; First an introduction to our system: | ||
; All items have a SellIn value which denotes the number of days we have to sell the item | ||
; All items have a Quality value which denotes how valuable the item is | ||
; At the end of each day our system lowers both values for every item | ||
; Pretty simple, right? Well this is where it gets interesting: | ||
; Once the sell by date has passed, Quality degrades twice as fast | ||
; The Quality of an item is never negative | ||
; "Aged Brie" actually increases in Quality the older it gets | ||
; The Quality of an item is never more than 50 | ||
; "Sulfuras", being a legendary item, never has to be sold or decreases in Quality | ||
; "Backstage passes", like aged brie, increases in Quality as it's | ||
; SellIn value approaches; Quality increases by 2 when there are 10 | ||
; days or less and by 3 when there are 5 days or less but Quality | ||
; drops to 0 after the concert | ||
; We have recently signed a supplier of conjured items. This requires an update to our system: | ||
; "Conjured" items degrade in Quality twice as fast as normal items | ||
; Feel free to make any changes to the UpdateQuality method and add | ||
; any new code as long as everything still works correctly. However, | ||
; do not alter the Item class or Items property as those belong to the | ||
; goblin in the corner who will insta-rage and one-shot you as he | ||
; doesn't believe in shared code ownership (you can make the | ||
; UpdateQuality method and Items property static if you like, we'll | ||
; cover for you). | ||
; Just for clarification, an item can never have its Quality increase | ||
; above 50, however "Sulfuras" is a legendary item and as such its | ||
; Quality is 80 and it never alters. | ||
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; https://github.com/emilybache/GildedRose-Refactoring-Kata | ||
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; Common Lisp version: Rainer Joswig, joswig@lisp.de, 2016 | ||
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; Example from the command line: | ||
; sbcl --script gildedrose.lisp 10 | ||
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;;; ================================================================ | ||
;;; Code | ||
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(defpackage "GILDED-ROSE" | ||
(:use "CL")) | ||
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(in-package "GILDED-ROSE") | ||
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;;; Class ITEM | ||
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(defclass item () | ||
((name :initarg :name :type string) | ||
(sell-in :initarg :sell-in :type integer) | ||
(quality :initarg :quality :type integer))) | ||
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(defmethod to-string ((i item)) | ||
(with-slots (name quality sell-in) i | ||
(format nil "~a, ~a, ~a" name sell-in quality))) | ||
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;;; Class GILDED-ROSE | ||
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(defclass gilded-rose () | ||
((items :initarg :items))) | ||
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(defmethod update-quality ((gr gilded-rose)) | ||
(with-slots (items) gr | ||
(dotimes (i (length items)) | ||
(with-slots (name quality sell-in) | ||
(elt items i) | ||
(if (and (not (equalp name "Aged Brie")) | ||
(not (equalp name "Backstage passes to a TAFKAL80ETC concert"))) | ||
(if (> quality 0) | ||
(if (not (equalp name "Sulfuras, Hand of Ragnaros")) | ||
(setf quality (- quality 1)))) | ||
(when (< quality 50) | ||
(setf quality (+ quality 1)) | ||
(when (equalp name "Backstage passes to a TAFKAL80ETC concert") | ||
(if (< sell-in 11) | ||
(if (< quality 50) | ||
(setf quality (+ quality 1)))) | ||
(if (< sell-in 6) | ||
(if (< quality 50) | ||
(setf quality (+ quality 1))))))) | ||
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(if (not (equalp name "Sulfuras, Hand of Ragnaros")) | ||
(setf sell-in (- sell-in 1))) | ||
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(if (< sell-in 0) | ||
(if (not (equalp name "Aged Brie")) | ||
(if (not (equalp name "Backstage passes to a TAFKAL80ETC concert")) | ||
(if (> quality 0) | ||
(if (not (equalp name "Sulfuras, Hand of Ragnaros")) | ||
(setf quality (- quality 1)))) | ||
(setf quality (- quality quality))) | ||
(if (< quality 50) | ||
(setf quality (+ quality 1))))))))) | ||
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;;; Example | ||
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(defun run-gilded-rose () | ||
(write-line "OMGHAI!") | ||
(let* ((descriptions '(("+5 Dexterity Vest" 10 20) | ||
("Aged Brie" 2 0) | ||
("Elixir of the Mongoose" 5 7) | ||
("Sulfuras, Hand of Ragnaros" 0 80) | ||
("Sulfuras, Hand of Ragnaros" -1 80) | ||
("Backstage passes to a TAFKAL80ETC concert" 15 20) | ||
("Backstage passes to a TAFKAL80ETC concert" 10 49) | ||
("Backstage passes to a TAFKAL80ETC concert" 5 49) | ||
;; this conjured item does not work properly yet | ||
("Conjured Mana Cake" 3 6))) | ||
(items (loop for (name sell-in quality) in descriptions | ||
collect (make-instance 'item | ||
:name name | ||
:sell-in sell-in | ||
:quality quality))) | ||
(app (make-instance 'gilded-rose :items items)) | ||
(days 2)) | ||
#+sbcl | ||
(if (second sb-ext:*posix-argv*) | ||
(setf days (parse-integer (second sb-ext:*posix-argv*)))) | ||
#+lispworks | ||
(if (fourth sys:*line-arguments-list*) | ||
(setf days (parse-integer (fourth sys:*line-arguments-list*)))) | ||
(dotimes (i days) | ||
(format t "-------- day ~a --------~%" i) | ||
(format t "name, sell-in, quality~%") | ||
(dolist (item items) | ||
(write-line (to-string item))) | ||
(terpri) | ||
(update-quality app)))) | ||
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(run-gilded-rose) | ||
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;;; ================================================================ | ||
;;; EOF |