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Balance: Steepen the scaling of damage with tier, bringing it closer to the scaling of HP and mitigating the issue of dying too fast in human space. #29917

Balance: Steepen the scaling of damage with tier, bringing it closer to the scaling of HP and mitigating the issue of dying too fast in human space.

Balance: Steepen the scaling of damage with tier, bringing it closer to the scaling of HP and mitigating the issue of dying too fast in human space. #29917

Triggered via pull request May 19, 2024 20:28
Status Success
Total duration 7m 49s
Artifacts 3

cd.yaml

on: pull_request
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3 warnings
Linux
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/github-script@v6. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
MacOS
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/github-script@v6. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
Windows
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/github-script@v6. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.

Artifacts

Produced during runtime
Name Size
EndlessSky-macOS-continuous.zip
248 MB
EndlessSky-win64-continuous.zip
247 MB
Endless_Sky-continuous-x86_64.AppImage
243 MB