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I have already noticed and people have already mentioned the latest RGM crashes a few seconds after open if emake is not found. This is because the ResourceReader has its
finished()
called without itsstarted()
ever being called in the case that emake is not found. TheCodeWidget::finalizeKeywords
is where the crash occurs becauseCodeWidget::prepareKeywordStore
was not called to allocate and preparesciApis
to be used.This change fixes the crash by making all of the keyword API just be a noop if
sciApis
wasn't allocated. I've also additionally added another directory where emake can be found, anenigma-dev
folder directly next to the RGM executable.