Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
Added Dot to Vector3 and better shader error
-Vector3 now has Dot product function which takes another Vector3. I will have to clean up the GSmath at some point and implement all the useful functions at once. -The get_uniform macro will now print the name of the uniform as well.
- Loading branch information
Showing
3 changed files
with
7 additions
and
1 deletion.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters