The Extensible Non-Interpreted Game Maker Augmentation.
C++ C Objective-C Makefile Java Python
Latest commit f7c5b11 Nov 1, 2016 @TheExDeus TheExDeus committed on GitHub Disable BasicGUI extension by default
-Until unordered_map crash is fixed the extension should be disabled.


Official Website:

ENIGMA, the Extensible Non-Interpreted Game Maker Augmentation, is an open source cross-platform game development environment derived from that of the popular software Game Maker. Its intention is to provide you with a quality game creation tool and a bridge between high- and low-level programming languages. It can be used either through an IDE, namely, its sister project, LateralGM, or through a Command line interface.

Like Game Maker, ENIGMA comprises both an easy to use Drag & Drop system as well as its own programming language. This programming language, known as EDL, is essentially a mix between C++ and Game Maker's GML. Part of ENIGMA's goal is to remain backwards compatible with Game Maker, serving for some intents and purposes as a Game Maker compiler, however, EDL offers many very powerful features which simply aren't present in the alternative. Such features include the ability to compile DLLs and other C/C++ scripts right into the program and access C++ types, templates, and functions.

Although EDL adopts GML's very lax syntax in its scripting, the inputted code is actually parsed and translated into valid C++. This compilation improves size and performance of the language by incredible amounts, while almost magically maintaining its simplicity of use.


In order to keep the ENIGMA repository small and fast binary files are excluded. To install you will need to obtain the binary files for your chosen platform. Please read the file for more information.


After cloning the repository run the following command in terminal to install the main binary files

python mac