Eressea is an automated play-by-mail strategy game server.
C Lua Python Shell CMake C++ Other
Latest commit 3bbd2bc Sep 25, 2016 @ennorehling ennorehling committed on GitHub Merge pull request #581 from ennorehling/follow-nodrift
FEATURE: ships that FOLLOW or use PIRACY are not affected by storms.
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cJSON @ 43c04ad begin writing a map exporter Mar 6, 2014
cmake @ f1fb394 fix segfault, disable intermittent test Aug 20, 2015
conf dn't warn new player about NMR. Sep 11, 2016
critbit @ 9718362 fix memory leak, not cleaning up deadhash Sep 10, 2016
cutest @ 6e26868 fix segfault, disable intermittent test Aug 20, 2015
dlmalloc @ f1446c4 fix segfault, disable intermittent test Aug 20, 2015
doc adding gruenbaer gprof output for historical preservation Sep 22, 2016
iniparser @ ecf956b Hopfully the last iniparser Oct 1, 2015
lunit @ 155c965 update the arda server to use submodules and new cmake layout Jun 7, 2012
process do all password checks with EPasswd Feb 11, 2016
quicklist @ f837dd3 quicklist update, again. Oct 30, 2015
res NPC races cannot be recruited (and provide no score). Sep 22, 2016
s re-enable report tests. Sep 18, 2016
scripts Merge branch 'develop' into kill-seen-region Sep 18, 2016
se Merge branch 'develop' into feature/bug-1588-magicpower-limit Aug 6, 2015
share fix write_faction_reference, check for f->alive in other places Feb 22, 2016
src Merge pull request #581 from ennorehling/follow-nodrift Sep 25, 2016
storage @ 18cc3bb seems like there is a problem opening files with the optional 'b' mod… Feb 1, 2016
support - added `build.lua' script published by Enno. Feb 7, 2014
tests syntax error (bash functions are hard). Sep 17, 2016
tolua @ 32cc6a3 fix mac build with clang 7.3 Aug 31, 2016
.editorconfig clarify building_type.maxsize and add error logging for bug 2221. Aug 6, 2016
.gitattributes additional testing Mar 16, 2014
.gitignore add a lighthouse to the sample data. Sep 17, 2016
.gitmodules fix travis build, bad gitmodules urls Sep 10, 2016
.travis.yml Revert "try adding coverity scan" Oct 27, 2015
CMakeLists.txt use add_definitions instead of CMAKE_C_FLAGS, define ERESSEA_VERSION … Sep 16, 2016
LICENSE license file Jun 1, 2012
Makefile disable broken test, try new travis infrastructure Jul 11, 2015
README.md Update README.md May 19, 2015
autoconf.h.in forgot to declare cmakedefine variables for Mac build Mar 3, 2015
configure Merge branch 'Verlasse-zu-spät-in-Befehlsreihenfolge' of github.com:C… Aug 7, 2014
schema.sql micro optimizations. Aug 14, 2014
todo.md remove latin1 characters from some files Mar 7, 2014
vs2010-build.bat CMAke 3.0 has been released, and it installs to a new path. Jul 8, 2014
vs2012-build.bat CMAke 3.0 has been released, and it installs to a new path. Jul 8, 2014
vs2013-build.bat setting the rules directory with -r (overrides config.rules from eres… Jul 23, 2014
vs2015-build.bat fixing the password saving test. May 20, 2016

README.md

What is this?

This repository contains the source code for the Play-by-Mail strategy game Eressea.

Prerequisites

Eressea depends on a number of external libraries. On a recent Debian-based Linux system, this is the apt-get command to install all of them:

sudo apt-get install git cmake gcc make libxml2-dev liblua5.2-dev libtolua-dev libncurses5-dev libsqlite3-dev

How to check out and build the Eressea server

This repository relies heavily on the use of submodules, and it pulls in most of the code from those. The build system being used is cmake, which can create Makefiles on Unix, or Visual Studio project files on Windows. Here's how you clone and build the source on Ubuntu:

git clone --recursive git://github.com/eressea/server.git
cd server
./configure
./s/build

If you got this far and all went well, you have built a server (it is linked from the game subdirectory), and it will have passed some basic functionality tests.