- GLFW (http://www.glfw.org/)
- glm (http://glm.g-truc.net/)
- libpng (http://libpng.org/pub/png/libpng.html)
- cmake (http://www.cmake.org/)
- optional: doxygen (http://doxygen.org/)
Create a build directory and use the following commands to compile the project:
cmake [path to source directory]
make
This will create the executable src/pbf
. Note that it has to be executed with the
subdirectories shaders and textures in its working directory. This documentation
can be generated with make doc
.