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* renderer: remove unused functions * cgame: remove unused macros & variables * cgame: fix unambiguous usage of && and || in conditional statement * qcommon: exclude FS_AddPackToPath from dedicated server * qcommon: ensure packName doesn't point to null terminator This shouldn't ever happen anyway as you can't have an empty filename, but this would blow up if it somehow happened. * game: remove unused variable * server: remove unused variables * tvgame: remove unused variables Should clean up the entire LUA code from tvgame really as it's not used there. * qcommon: remove unused function * qcommon: replace deprecate cURL function CURLOPT_PROGRESSDATA has been deprecated in favor of CURLOPT_XFERINFOFUNCTION, the functionality remains the same however. * omni-bot: fix incorrect memset on non-trivial datatype * client: fix redefinition of CMD_BACKUP, refs #2494 Flip-flop CMD_BACKUP/MASK_VET to CMD_BACKUP/MASK and add CMD_BACKUP/MASK_ETL with the increased size in order to avoid redefinition of CMD_BACKUP in server.h
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