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At the moment a single icons (blue "!") is used to display who is currently talking.
Add some more icons variety to improve in-game communication - without overloading the game unnecessarily.
This code originally made it so that medic/ammo request voice sprites would stay for twice as long as regular voice chat sprite. VET only had these 3 voice chat sprites, but now since we have more, all the new ones we've added would stay for the extended duration as well.
This code originally made it so that medic/ammo request voice sprites would stay for twice as long as regular voice chat sprite. VET only had these 3 voice chat sprites, but now since we have more, all the new ones we've added would stay for the extended duration as well.
Author: @rmarquis (Spyhawk)
Date: 2019-05-03
Redmine Issue: 1274, https://dev.etlegacy.com/issues/1274
At the moment a single icons (blue "!") is used to display who is currently talking.
Add some more icons variety to improve in-game communication - without overloading the game unnecessarily.
Add them to the compass for FT members too.
See f.e.:
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