Database etl.db gets locked and is not initialized in Campaign mode with g_xpSaver "1" #2568
Labels
🐞 Bug
Something isn't working
cat: mod QAGAME
Category mod (qagame)
cat: other
Category other (Lua script, ...)
P3: Normal
Priority 3
Milestone
First map everything is fine and XP data gets saved for every GUID (I checked), then it somehow gets locked:
G_XPSaver_Write (368): failed: database is locked
this happens whenever someone disconnects or when map ends for each connected player.G_XPSaver_Store: access to non-initialized database
this happens whenever someone disconnects or when intermission starts for all connected players.G_DB_DeInit: sqlite3_close failed: database is locked
this happens after the first map ends and repeats throughout the day whenever a map ends.G_XPSaver_Clear: sqlite3_prepare failed: database is locked
this happens each time a new campaign starts again.G_XPSaver_Load: access to non-initialized database
this happens when someone reconnects I think.No idea why this happens, no other program accesses the database.
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