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Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.

eugenekryukov/graphics32

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Graphics32 for CrossVcl

This fork has modification which allow to use Graphics32 together with CrossVcl (http://www.crossvcl.com) to build VCL application dfor macOS and Linux using Delphi.

Graphics32

Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.

The documentation can be found at https://graphics32.github.io/Docs

This is the official GitHub fork of the original SourceForge repository. The latter can still be found at http://sf.net/projects/graphics32

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Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.

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