Another VR spaceship game by Electric Heroin.
This spaceship game is being developed for multiple platforms. See the Releases page to find a build for your system.
This game is being developed in Unity, specifically Unity v5.6.0b4. Developers can download and clone the repository to get started, whereas everyone else should download a build for their system.
- stick 1 x: roll
- stick 1 y: pitch
- stick 2 x: yaw
- stick 2 y: special axis:
- in Assisted Flight Mode, represents throttle
- in Manual Flight Mode, aligns your forward direction
- left trigger: fire current weapon
- left bumper: switch view
- right trigger: engage afterburners
- right bumper: use space brakes
- square button: switch guns
- triangle button: switch flight mode
- cross button: quick hyperspace jump
- two new space stations, and simple interstellar travel
- fancy menu, adopted use of profiles to other aspects of engine
- first commit of the new Adventure framework, all together
- created 3 ships, a space station, some asteroids, and space shotguns
- basic flight controls + two modes
- started work on netcode
- regression: NPC pilots like to spin around and crash into things now
- created a simple LineRenderer-based cockpit HUD
- migrated lots of unsightly class properties into Profiles