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How to Start an Intergalactic Revolution (and Be Happy, Like Me)

badge build

Another VR spaceship game by Electric Heroin.


Getting Started

This spaceship game is being developed for multiple platforms. See the Releases page to find a build for your system.

Installing

This game is being developed in Unity, specifically Unity v5.6.0b4. Developers can download and clone the repository to get started, whereas everyone else should download a build for their system.

Controls

  • stick 1 x: roll
  • stick 1 y: pitch
  • stick 2 x: yaw
  • stick 2 y: special axis:
    • in Assisted Flight Mode, represents throttle
    • in Manual Flight Mode, aligns your forward direction
  • left trigger: fire current weapon
  • left bumper: switch view
  • right trigger: engage afterburners
  • right bumper: use space brakes
  • square button: switch guns
  • triangle button: switch flight mode
  • cross button: quick hyperspace jump

Changelog

  • two new space stations, and simple interstellar travel
  • fancy menu, adopted use of profiles to other aspects of engine
  • first commit of the new Adventure framework, all together
  • created 3 ships, a space station, some asteroids, and space shotguns
  • basic flight controls + two modes
  • started work on netcode
  • regression: NPC pilots like to spin around and crash into things now
  • created a simple LineRenderer-based cockpit HUD
  • migrated lots of unsightly class properties into Profiles

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How to Start an Intergalactic Revolution (and Be Happy, Like Me)

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