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elm-stuff |
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Copyright (c) 2016, Evan Czaplicki | ||
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All rights reserved. | ||
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Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are met: | ||
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* Redistributions of source code must retain the above copyright | ||
notice, this list of conditions and the following disclaimer. | ||
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* Redistributions in binary form must reproduce the above | ||
copyright notice, this list of conditions and the following | ||
disclaimer in the documentation and/or other materials provided | ||
with the distribution. | ||
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* Neither the name of Evan Czaplicki nor the names of other | ||
contributors may be used to endorse or promote products derived | ||
from this software without specific prior written permission. | ||
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS | ||
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT | ||
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR | ||
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT | ||
OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, | ||
SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT | ||
LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, | ||
DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | ||
THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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# Elm's Original Graphics Library | ||
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Elm actually started as a small set of visual *elements*, not a language. That is partly why I chose the name Elm out of all the nice tree names out there. This library is that original set of graphical primitives. | ||
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In particular, the `Graphics.Collage` module is really nice for free-form graphics and projects like [McMaster Outreach](http://outreach.mcmaster.ca/) have used it successfully for teaching programming in a way that is fun, easy, and interactive. | ||
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If you are working on professional web apps, it is better to stick to HTML and SVG for now. It is true that `Graphics.Collage` is backed by `<canvas>`, but I expect we will eventually have an API specifically targetted at canvas that covers more features. So if you need super advanced canvas stuff, it may be better to manage that in JavaScript and communicate to Elm with ports. |
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{ | ||
"version": "1.0.0", | ||
"summary": "Free-form graphics, great for games and teaching (backed by canvas)", | ||
"repository": "http://github.com/evancz/elm-graphics.git", | ||
"license": "BSD3", | ||
"source-directories": [ | ||
"src" | ||
], | ||
"exposed-modules": [ | ||
"Collage", | ||
"Element", | ||
"Text", | ||
"Transform2D" | ||
], | ||
"native-modules": true, | ||
"dependencies": { | ||
"elm-lang/core": "4.0.0 <= v < 5.0.0", | ||
"elm-lang/dom": "1.0.0 <= v < 2.0.0" | ||
}, | ||
"elm-version": "0.17.0 <= v < 0.18.0" | ||
} |
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