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abstract-art-cppn.js
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abstract-art-cppn.js
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//v1
class abstractANN {
constructor({canvasID, saveButtonID, resetButtonID, activationIDs, magnitudeIDs }={}) {
tf.enableProdMode();
//console.log(tf.getBackend());
// DOM elments
this.canvas = document.getElementById(canvasID);
// buttons
this.resetButton = document.getElementById(resetButtonID)
this.saveButton = document.getElementById(saveButtonID);
// drop-down lists for activation functions
this.activationDropDown1 = document.getElementById(activationIDs[0]);
this.activationDropDown2 = document.getElementById(activationIDs[1]);
this.activationDropDown3 = document.getElementById(activationIDs[2]);
this.activationDropDown4 = document.getElementById(activationIDs[3]);
// magnitudes sliders
this.magnitudeSlider1 = document.getElementById(magnitudeIDs[0]);
this.magnitudeSlider2 = document.getElementById(magnitudeIDs[1]);
this.magnitudeSlider3 = document.getElementById(magnitudeIDs[2]);
// activation functions
this.ACTIVATION = {
'cos': (input) => input.cos(),
'sin': (input) => input.sin(),
'tanh': (input) => input.tanh(),
'lin': (input) => input
};
this.activation1 = this.ACTIVATION[this.activationDropDown1.value];
this.activation2 = this.ACTIVATION[this.activationDropDown2.value];
this.activation3 = this.ACTIVATION[this.activationDropDown3.value];
this.activation4 = this.ACTIVATION[this.activationDropDown4.value];
// post-activation magnitudes
this.magnitude1 = tf.scalar(this.magnitudeSlider1.value, 'float32');
this.magnitude2 = tf.scalar(this.magnitudeSlider2.value, 'float32');
this.magnitude3 = tf.scalar(this.magnitudeSlider3.value, 'float32');
// constants
this.WIDTH = 100; // linear resolution
this.H = 8; // number of neurons in hidden layers
// canvas element
//this.canvas.style.height = "60vh";
this.canvasPos = this.canvas.getBoundingClientRect();
// mouse and trackpad input processing
this.mouseX = 0;
this.mouseY = 0;
// attach mousemove and touch move events
this.canvas.addEventListener("mousemove",
(event) => {
event.preventDefault();
this.mouseX = (event.clientX - this.canvasPos.left)/300;
this.mouseY = (event.clientY - this.canvasPos.top)/300;
}
);
this.canvas.addEventListener('touchmove',
(event) => {
event.preventDefault();
this.mouseX = (event.touches[0].clientX - this.canvasPos.left)/300;
this.mouseY = (event.touches[0].clientY - this.canvasPos.top)/300;
}
);
// attach drop-down onchange events
this.activationDropDown1.addEventListener("change", event => { this.activation1 = this.ACTIVATION[this.activationDropDown1.value] } );
this.activationDropDown2.addEventListener("change", event => { this.activation2 = this.ACTIVATION[this.activationDropDown2.value] } );
this.activationDropDown3.addEventListener("change", event => { this.activation3 = this.ACTIVATION[this.activationDropDown3.value] } );
this.activationDropDown4.addEventListener("change", event => { this.activation4 = this.ACTIVATION[this.activationDropDown4.value] } );
// attach slider input events
this.magnitudeSlider1.addEventListener("input", event => {
this.magnitude1.dispose();
this.magnitude1 = tf.scalar(this.magnitudeSlider1.value, 'float32');
} );
this.magnitudeSlider2.addEventListener("input", event => {
this.magnitude2.dispose();
this.magnitude2 = tf.scalar(this.magnitudeSlider2.value, 'float32');
} );
this.magnitudeSlider3.addEventListener("input", event => {
this.magnitude3.dispose();
this.magnitude3 = tf.scalar(this.magnitudeSlider3.value, 'float32');
} );
// input and weights
this.input = [];
this.inputTensorXY;
this.w1;
this.w2;
this.w3;
this.w4;
// temporal inputs
this.t = 0;
// temporal input steps (determines frequency)
this.tSTEP = Math.PI/800;
// temoral componenent magnitude
this.tMagnitude = tf.scalar(1.2);
// layer magnitude
//this.lMagnitude = tf.scalar(1);
// create hidden canvas to generate wallpaper and convert to image
this.HIDDENWIDTH = 1920;
this.HIDDENHEIGHT = 1080;
this.hiddenCanvas = document.createElement('canvas');
this.hiddenCanvas.width = this.HIDDENWIDTH;
this.hiddenCanvas.height = this.HIDDENHEIGHT;
this.ctx = this.hiddenCanvas.getContext('2d');
this.hiddenLink = document.createElement('a');
// the wallpaper is pretty high-res, so we'll generate the image batch-by-batch
// number of batches
this.numBatches = 10;
// capture "space" key press
document.onkeydown = (event) => {
event = event || window.event;
event.preventDefault();
if (event.code == 'Space') {
this.saveHighResFrame();
}
};
// wallpaper button
this.saveButton.onclick = _ => this.saveHighResFrame();
// button to reset weights
this.resetButton.onclick = _ => {
this.stop();
setTimeout(() => {
this.inputTensorXY.dispose();
this.w1.dispose();
this.w2.dispose();
this.w3.dispose();
this.w4.dispose();
}, 50); // waiting helps prevent an error
setTimeout(() => { this.start(); }, 50); //must wait or else there will be a memory leak
};
// run flag
this.runFlag = false;
}
generateInputs() {
this.input = [];
// generate matrix of all (x,y) combinations
for (let i = 0; i<this.WIDTH; i++) {
for (let j = 0; j<this.WIDTH; j++) {
this.input.push([i/this.WIDTH, j/this.WIDTH]); //i*j/width/width
}
}
this.inputTensorXY = tf.tensor2d(this.input, [this.WIDTH*this.WIDTH, 2], 'float32');
}
generateWeights() {
// initialize random weights
this.w1 = tf.randomNormal([5, this.H]); // x, y + mouse.x, mouse.y + 1 temporal input
this.w2 = tf.randomNormal([this.H, this.H]);
this.w3 = tf.randomNormal([this.H, this.H]);
this.w4 = tf.randomNormal([this.H, 3]); // 3 outputs (rgb)
}
start() {
this.generateInputs();
this.generateWeights();
this.runFlag = true;
window.requestAnimationFrame(() => { this.drawFrame(); });
}
continue() {
this.runFlag = true;
window.requestAnimationFrame(() => { this.drawFrame(); });
}
stop() {
this.runFlag = false;
}
// Method to perform claculations, draw a frame, make a recursive call to draw next frame
async drawFrame() {
let outputTensorRGB = tf.tidy(() => {
// add sine of temporal inputs, broadcast along the first axis, concatenate with input tensor
let inputTensorXYT = tf.concat(
[
this.inputTensorXY,
tf.tensor2d([this.mouseX, this.mouseY, Math.sin(this.t)], [1,3]).mul(this.tMagnitude).tile([this.WIDTH*this.WIDTH,1])
], 1
);
// perform forward propagation and return rgb result
let z1 = inputTensorXYT.matMul(this.w1);
let a1 = this.activation1(z1).mul(this.magnitude1);
let z2 = a1.matMul(this.w2);
let a2 = this.activation2(z2).mul(this.magnitude2);
let z3 = a2.matMul(this.w3);
let a3 = this.activation3(z3).mul(this.magnitude3);
let z4 = a3.matMul(this.w4);
let a4 = this.activation4(z4);
let output = a4.div(tf.scalar(2)).add(tf.scalar(0.5)).reshape([this.WIDTH, this.WIDTH, 3]).clipByValue(0.001, 0.999);
return (output);
});
// visualize frame and dispose output
await tf.browser.toPixels(outputTensorRGB, canvas);
outputTensorRGB.dispose();
// call this method recursively to generate next frame
if(this.runFlag){
await tf.nextFrame();
this.t = this.t+this.tSTEP;
if (this.t > 6.283185308) {
this.t = this.t - 2*Math.PI;
}
window.requestAnimationFrame(() => { this.drawFrame(); });
}
}
// Method to generate higher resolution wallpaper
saveHighResFrame() {
let outputHighRes = [];
this.runFlag = false;
// // generate matrix of all (x,y) combinations
for (let batch = 0; batch < this.HIDDENHEIGHT/this.numBatches; batch++) {
let row = [];
for (let i = 0; i<this.numBatches; i++) {
for (let j = 0; j<this.HIDDENWIDTH; j++) {
row.push([(batch*this.numBatches+i)/this.HIDDENHEIGHT, j/this.HIDDENHEIGHT]); //i*j/width/width
}
}
let outputRowRGB = tf.tidy(() => {
// add sine of temporal inputs, broadcast along the first axis, concatenate with input tensor
let inputRowTensor = tf.concat( [
tf.tensor2d(row, [this.HIDDENWIDTH*this.numBatches, 2], 'float32'),
tf.tensor2d([this.mouseX, this.mouseY, Math.sin(this.t)], [1,3]).mul(this.tMagnitude).tile([this.HIDDENWIDTH*this.numBatches,1])
], 1 );
// perform forward propagation and return rgb result
let z1 = inputRowTensor.matMul(this.w1);
let a1 = this.activation1(z1).mul(this.magnitude1);
let z2 = a1.matMul(this.w2);
let a2 = this.activation2(z2).mul(this.magnitude2);
let z3 = a2.matMul(this.w3);
let a3 = this.activation3(z3).mul(this.magnitude3);
let z4 = a3.matMul(this.w4);
let a4 = this.activation4(z4);
let output = a4.mul(tf.scalar(127.5)).add(tf.scalar(127.5)).floor();
return (tf.concat( [output, tf.tensor2d([255], [1,1]).tile([this.HIDDENWIDTH*this.numBatches,1]) ], 1 ));
} );
let tempArray = outputRowRGB.dataSync();
outputRowRGB.dispose();
// outputHighRes.push(...tempArray); // doesn't work on ipad (call stack issues)
for (let i=0; i<tempArray.length; i++) { outputHighRes.push(tempArray[i]); }
}
let idata = this.ctx.createImageData(this.HIDDENWIDTH, this.HIDDENHEIGHT);
idata.data.set(Uint8ClampedArray.from(outputHighRes));
this.ctx.putImageData(idata, 0, 0);
// // create saveable link
// this.hiddenLink.setAttribute('download', 'art.jpg');
// this.hiddenLink.setAttribute('href', this.hiddenCanvas.toDataURL("image/jpeg").replace("image/jpeg", "image/octet-stream"));
// this.hiddenLink.click();
// display generated image as saveable thumbnail
let image = document.createElement('img');
image.src = this.hiddenCanvas.toDataURL("image/jpeg");
image.style.width = this.HIDDENWIDTH/10;
image.style.height = this.HIDDENHEIGHT/10;
document.body.appendChild(image);
// resume running
this.runFlag = true;
}
// saveHighResFrames() {
// for (let i=0; i<200; i++ ) {
// this.t = this.t+this.tSTEP
// this.saveHighResFrame();
// }
// }
}