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Crispy Doom 5.10.3

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@fabiangreffrath fabiangreffrath released this 17 Aug 06:38
· 1173 commits to master since this release

Crispy Doom 5.10.3 is released on Aug 17, 2021. It is a bug-fix release fixing a regression in savegame restoring introduced by the A11Y features from the 5.10.2 release.

New Features and Improvements

  • The translucency map is now always recalculated and no more loaded from a file or lump.
  • Autoload directories are now also supported for "sideloaded" PWADs - i.e. nerve.wad, masterlevels.wad and sigil.wad (thanks @Raddatoons).

Bug Fixes

  • Rendered sector lightlevels are now saved in savegames if they are different from the logical lightlevels, fixing a regression intruduced with A11Y support (thanks Alaux).
  • The green color translation range has been fine-tuned so that light-blue isn't preferred over green anymore (thanks maxmanium).
  • The CMake build system has been updated for A11Y (thanks @vanfanel).

Crispy Doom 5.10.3 is based on Chocolate Doom 3.0.1 and has merged all changes to the Chocolate Doom master branch up to commit 3524a67d.