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This is a weird bug where some state (activeData) was getting kept around between draws.
The effect was that when you start a new line, it wouldn't allow you to hover or continue from the line you just previously drew.
The text was updated successfully, but these errors were encountered:
(fixes#797)
The fix for this was really to clear _activeData, which is a collection we use
almost the same as the 'drawing' class. They might be redundant?
Also includes a few other things that turned out not to be the issue
but could have caused other bugginess:
- in BehaviorHover, don't compare null to undefined
- in ModeDrawArea/ModeDrawLine clear the 'drawing' class in
exit() (guaranteed to be called) instead of finish()
This is a weird bug where some state (
activeData
) was getting kept around between draws.The effect was that when you start a new line, it wouldn't allow you to hover or continue from the line you just previously drew.
The text was updated successfully, but these errors were encountered: