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Unity SDK bumped version to 16.0.1 (Hotfix)
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Summary: Unity SDK bumped version to 16.0.1 (Hotfix).

Reviewed By: SergioGuerreroFB

Differential Revision: D45947552

fbshipit-source-id: 02f633bbc1647edc3992ff7e9ba80c849c2c2d64
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JordiFB authored and facebook-github-bot committed Jun 15, 2023
1 parent 7fe6774 commit b8db43b
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Showing 13 changed files with 21 additions and 12 deletions.
9 changes: 9 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -5,6 +5,15 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [16.0.1]

### Fixed
- Removed fetching app configuration data before calling FB.Init on iOS/Android platforms.
- Updated copyright in some files.

### Changed
- Bumped SDK to 16.0.1

## [16.0.0]

### Added
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity.Android/Properties/AssemblyInfo.cs
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity.Canvas/Properties/AssemblyInfo.cs
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity.Editor/Properties/AssemblyInfo.cs
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity.IOS/Properties/AssemblyInfo.cs
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity.Settings/Properties/AssemblyInfo.cs
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity.Tests/Properties/AssemblyInfo.cs
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity.Windows/Properties/AssemblyInfo.cs
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Expand Up @@ -21,4 +21,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
2 changes: 1 addition & 1 deletion Facebook.Unity/FacebookSdkVersion.cs
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Expand Up @@ -33,7 +33,7 @@ public static string Build
{
get
{
return "16.0.0";
return "16.0.1";
}
}
}
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2 changes: 1 addition & 1 deletion Facebook.Unity/Properties/AssemblyInfo.cs
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using System.Reflection;
using System.Runtime.CompilerServices;

[assembly: AssemblyVersion("16.0.0")]
[assembly: AssemblyVersion("16.0.1")]
[assembly: InternalsVisibleTo("Assembly-CSharp")]
[assembly: InternalsVisibleTo("Facebook.Unity.Android")]
[assembly: InternalsVisibleTo("Facebook.Unity.Canvas")]
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2 changes: 1 addition & 1 deletion facebook-android-wrapper/build.gradle
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Expand Up @@ -39,7 +39,7 @@ buildscript {
}
}

def fbSdkVersion = project.hasProperty("sdkVersion") ? sdkVersion : '16.0.0'
def fbSdkVersion = project.hasProperty("sdkVersion") ? sdkVersion : '16.0.1'

repositories {
// use skycastle custom repo
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2 changes: 1 addition & 1 deletion scripts/build.properties
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# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN

UNITY_SDK_BUILD_VERSION='16.0.0'
UNITY_SDK_BUILD_VERSION='16.0.1'

FB_ANDROID_SDK_VERSION='16.0.0'

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