--Rigid Object Instance Non-uniform scaling #1742
Merged
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Motivation and Context
This PR adds SceneObjectInstance support of non-uniform scaling. Coupled with the existing online support of modifying scale via setting stage or object config attributes, non-uniform scaling capabilities can be provided to the user. Note : this scaling is only available before instantiation - once an object is instantiated, the scale is set and unmodifiable (as is the existing paradigm for scale).
Please also see this PR for an alternative, online approach to nonuniform scaling.
How Has This Been Tested
Existing c++ and python tests pass. C++ tests added to verify appropriate load from json and save to json file for new fields.
Types of changes
Checklist