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fangwei716 committed Mar 4, 2016
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65 changes: 65 additions & 0 deletions .flowconfig
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[ignore]

# We fork some components by platform.
.*/*.web.js
.*/*.android.js

# Some modules have their own node_modules with overlap
.*/node_modules/node-haste/.*

# Ugh
.*/node_modules/babel.*
.*/node_modules/babylon.*
.*/node_modules/invariant.*

# Ignore react and fbjs where there are overlaps, but don't ignore
# anything that react-native relies on
.*/node_modules/fbjs/lib/Map.js
.*/node_modules/fbjs/lib/Promise.js
.*/node_modules/fbjs/lib/fetch.js
.*/node_modules/fbjs/lib/ExecutionEnvironment.js
.*/node_modules/fbjs/lib/isEmpty.js
.*/node_modules/fbjs/lib/crc32.js
.*/node_modules/fbjs/lib/ErrorUtils.js

# Flow has a built-in definition for the 'react' module which we prefer to use
# over the currently-untyped source
.*/node_modules/react/react.js
.*/node_modules/react/lib/React.js
.*/node_modules/react/lib/ReactDOM.js

# Ignore commoner tests
.*/node_modules/commoner/test/.*

# See https://github.com/facebook/flow/issues/442
.*/react-tools/node_modules/commoner/lib/reader.js

# Ignore jest
.*/node_modules/jest-cli/.*

# Ignore Website
.*/website/.*

[include]

[libs]
node_modules/react-native/Libraries/react-native/react-native-interface.js

[options]
module.system=haste

munge_underscores=true

module.name_mapper='^image![a-zA-Z0-9$_-]+$' -> 'GlobalImageStub'
module.name_mapper='^[./a-zA-Z0-9$_-]+\.\(bmp\|gif\|jpg\|jpeg\|png\|psd\|svg\|webp\|m4v\|mov\|mp4\|mpeg\|mpg\|webm\|aac\|aiff\|caf\|m4a\|mp3\|wav\|html\)$' -> 'RelativeImageStub'

suppress_type=$FlowIssue
suppress_type=$FlowFixMe
suppress_type=$FixMe

suppress_comment=\\(.\\|\n\\)*\\$FlowFixMe\\($\\|[^(]\\|(\\(>=0\\.\\(2[0-1]\\|1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)
suppress_comment=\\(.\\|\n\\)*\\$FlowIssue\\((\\(>=0\\.\\(2[0-1]\\|1[0-9]\\|[0-9]\\).[0-9]\\)? *\\(site=[a-z,_]*react_native[a-z,_]*\\)?)\\)?:? #[0-9]+
suppress_comment=\\(.\\|\n\\)*\\$FlowFixedInNextDeploy

[version]
0.21.0
58 changes: 58 additions & 0 deletions .gitignore
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# Logs
logs
*.log
npm-debug.log*

# Runtime data
pids
*.pid
*.seed

# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov

# Coverage directory used by tools like istanbul
coverage

# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt

# node-waf configuration
.lock-wscript

# Compiled binary addons (http://nodejs.org/api/addons.html)
build/Release

# Dependency directory
node_modules

# Optional npm cache directory
.npm

# Optional REPL history
.node_repl_history


# OSX
#
.DS_Store

# Xcode
#
build/
*.pbxuser
!default.pbxuser
*.mode1v3
!default.mode1v3
*.mode2v3
!default.mode2v3
*.perspectivev3
!default.perspectivev3
xcuserdata
*.xccheckout
*.moved-aside
DerivedData
*.hmap
*.ipa
*.xcuserstate
project.xcworkspace
1 change: 1 addition & 0 deletions .watchmanconfig
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{}
12 changes: 12 additions & 0 deletions README.me
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# 30 Days of React Native
A collection of small experiments with React Native.

This project is inspired by

100 Days of Swift (http://samvlu.com/)

&

30DaysofSwift (https://github.com/allenwong/30DaysofSwift)


126 changes: 126 additions & 0 deletions android/app/build.gradle
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apply plugin: "com.android.application"

import com.android.build.OutputFile

/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation
* entryFile: "index.android.js",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"]
* ]
*/

apply from: "react.gradle"

/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false

/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false

android {
compileSdkVersion 23
buildToolsVersion "23.0.1"

defaultConfig {
applicationId "com.thirtydaysofreactnative"
minSdkVersion 16
targetSdkVersion 22
versionCode 1
versionName "1.0"
ndk {
abiFilters "armeabi-v7a", "x86"
}
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86"
}
}
buildTypes {
release {
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// http://tools.android.com/tech-docs/new-build-system/user-guide/apk-splits
def versionCodes = ["armeabi-v7a":1, "x86":2]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}

dependencies {
compile fileTree(dir: "libs", include: ["*.jar"])
compile "com.android.support:appcompat-v7:23.0.1"
compile "com.facebook.react:react-native:+" // From node_modules
}
67 changes: 67 additions & 0 deletions android/app/proguard-rules.pro
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# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in /usr/local/Cellar/android-sdk/24.3.3/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the proguardFiles
# directive in build.gradle.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html

# Add any project specific keep options here:

# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}

# Disabling obfuscation is useful if you collect stack traces from production crashes
# (unless you are using a system that supports de-obfuscate the stack traces).
-dontobfuscate

# React Native

# Keep our interfaces so they can be used by other ProGuard rules.
# See http://sourceforge.net/p/proguard/bugs/466/
-keep,allowobfuscation @interface com.facebook.proguard.annotations.DoNotStrip
-keep,allowobfuscation @interface com.facebook.proguard.annotations.KeepGettersAndSetters

# Do not strip any method/class that is annotated with @DoNotStrip
-keep @com.facebook.proguard.annotations.DoNotStrip class *
-keepclassmembers class * {
@com.facebook.proguard.annotations.DoNotStrip *;
}

-keepclassmembers @com.facebook.proguard.annotations.KeepGettersAndSetters class * {
void set*(***);
*** get*();
}

-keep class * extends com.facebook.react.bridge.JavaScriptModule { *; }
-keep class * extends com.facebook.react.bridge.NativeModule { *; }
-keepclassmembers,includedescriptorclasses class * { native <methods>; }
-keepclassmembers class * { @com.facebook.react.uimanager.UIProp <fields>; }
-keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactProp <methods>; }
-keepclassmembers class * { @com.facebook.react.uimanager.annotations.ReactPropGroup <methods>; }

-dontwarn com.facebook.react.**

# okhttp

-keepattributes Signature
-keepattributes *Annotation*
-keep class com.squareup.okhttp.** { *; }
-keep interface com.squareup.okhttp.** { *; }
-dontwarn com.squareup.okhttp.**

# okio

-keep class sun.misc.Unsafe { *; }
-dontwarn java.nio.file.*
-dontwarn org.codehaus.mojo.animal_sniffer.IgnoreJRERequirement
-dontwarn okio.**

# stetho

-dontwarn com.facebook.stetho.**

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