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Allow syncing from the base state of 0.
0 is the state you get when no entities have been created for a specific class yet. If you then add an entity, the state will be '1'. getFooUpdates with a sinceState of 0 should be able to calculate the changes for you. 0-0 is also valid for complex states.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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