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Use a secondary camera and render texture #3

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fauxnik opened this issue Jul 28, 2023 · 1 comment
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Use a secondary camera and render texture #3

fauxnik opened this issue Jul 28, 2023 · 1 comment
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enhancement New feature or request

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fauxnik commented Jul 28, 2023

Instead of adjusting the HMD's field of view zoom factor, a plane should be used to display the view of a secondary camera to the player. This will increase player comfort as it will sidestep the stereo effect caused by adjusting the FOV.

@fauxnik fauxnik added the enhancement New feature or request label Jul 28, 2023
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fauxnik commented Aug 23, 2023

Implemented by #9.

@fauxnik fauxnik closed this as completed Aug 23, 2023
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