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Instead of adjusting the HMD's field of view zoom factor, a plane should be used to display the view of a secondary camera to the player. This will increase player comfort as it will sidestep the stereo effect caused by adjusting the FOV.
The text was updated successfully, but these errors were encountered:
Instead of adjusting the HMD's field of view zoom factor, a plane should be used to display the view of a secondary camera to the player. This will increase player comfort as it will sidestep the stereo effect caused by adjusting the FOV.
The text was updated successfully, but these errors were encountered: