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Manually revert textures on URDF models #154

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merged 1 commit into from Jan 8, 2021

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erelson
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@erelson erelson commented Jan 5, 2021

Fixes #138. Copied files from the melodic-devel branch commit prior to: 20cd76f. Did not revert the change of the estop button's visual file (iirc) or the URDF.

Tested on 18.04 by launching gazebo before and after sourcing a workspace with this branch in it.

Will fix in 20.04 by including this revert commit in #153, but also want to verify visual correctness in 20.04/noetic gazebo.

@erelson erelson requested a review from a team as a code owner January 5, 2021 04:04
@erelson erelson requested review from cjds and removed request for a team January 5, 2021 04:04
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HOly moly

@erelson erelson merged commit dcd3da6 into ZebraDevs:melodic-devel Jan 8, 2021
ChamzasKonstantinos added a commit to KavrakiLab/fetch_ros that referenced this pull request Oct 8, 2021
* add use_map_topic arg in fetch_nav.launch (ZebraDevs#145)

* add launch_map_server argument in fetch_nav.launch (ZebraDevs#147)

* Python2/3 agnostic tweak

* Fix tuck arm moveit check [OPEN-48] (ZebraDevs#150)

* Add srdf file path argument to move_group.launch

* Use xacro to load fetch.srdf

* Manually revert textures on URDF models (ZebraDevs#154)

* [fetch_teleop][melodic] update collision objects to avoid collision (ZebraDevs#132)

* move collision objects to avoid collision
* use mesh for tuck arm collision

* Preparing for release

* 0.8.3

Co-authored-by: Shingo Kitagawa <knorth55@users.noreply.github.com>
Co-authored-by: Eric Relson <erelson@fetchrobotics.com>
Co-authored-by: Jeff Wilson <jwilson@fetchrobotics.com>
Co-authored-by: Naoya Yamaguchi <708yamaguchi@gmail.com>
Co-authored-by: Carl Saldanha <cjds@users.noreply.github.com>
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Successfully merging this pull request may close these issues.

[BUG] Fetch in Gazebo gets dark.
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