Skip to content

PacMan game remastered in Java with a server and user accounts

License

Notifications You must be signed in to change notification settings

filipmarchidan/PacMan_Game

Repository files navigation

TUDelft Software Engineering Methods Project - PacMan

pipeline status

Group 25

The project consists of building a PacMan game, while following the correct code practices and rules of thumb.

Members

  • Paul Adriaanse
  • Simran Karnani
  • Ruben Backx
  • Filip Marchidan
  • Alin Prundeanu

Our vision of the project

We want to implement the original version of the PacMan and from here, add some new features and perks in order to make it trully special. Along the way, we plan to follow closely the coding engineering rules regarding the layout of the project and the management of tasks, by making use of the AGILE approach, along with MoSCoW and SCRUM.

Group contract

  • We agree to follow the team social ethics, by respecting our team members and their work, ideas and suggestions and state our opinions in a logical and informative manner, with proper arguments and openess towards different mentalities regarding any subject.
  • We agree to not be late on unofficial meetings without further notice and the time interval to not be over the common sense one.
  • Regarding our coding procedures, we aggree to comply with other's coding style, as long as it follows the software engineering standards.
  • We agree to have each merge request approved by two other team developers that have not primarily contributed to that merger equest. This way, we keep a fresh and diverse approach towards the project's evolution.
  • Ultimately, we agree to enjoy this project and have fun while completing it flawlessly.

About

PacMan game remastered in Java with a server and user accounts

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages