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when battles begin in kof99eur and kof99sr. I just tested KOF99, maybe other KOF titles need similar patches. I have ported all timer patches from HBMAME. So when other KOF games need them, we can just patch them. static INT32 Kof97TimePatchInit() // Done! { INT32 nRet = NeoInit(); UINT8* ROM = (UINT8*)Neo68KROMActive; ROM[0X263BB] = 0x65; return nRet; } static INT32 Kof98TimePatchInit() // Done! { INT32 nRet = NeoInit(); UINT8* ROM = (UINT8*)Neo68KROMActive; ROM[0x30633] = 0x65; return nRet; } static INT32 Kof99TimePatchInit() // Done! { INT32 nRet = NeoInit(); UINT8* ROM = (UINT8*)Neo68KROMActive; ROM[0x2ABE9] = 0x65; return nRet; } static INT32 Kof2k2TimePatchInit() // Done! { INT32 nRet = NeoInit(); UINT8* ROM = (UINT8*)Neo68KROMActive; ROM[0x12511] = 0x65; return nRet; }
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