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feat: reimplement blunderbuss #952

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merged 3 commits into from Mar 30, 2024
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DRuppFv
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@DRuppFv DRuppFv commented Mar 29, 2024

The new blunderbuss is done, this closes #579.

I used the artwork from #152. bullet_spread and bullet_count are open for changes on assets/elements/item/buss/buss.yaml. I also made a quick artwork as the musket bullets explosions are too big for the buss bullets size, but it's basically a smaller musket explosion. My idea was a mid-range shotgun but it could be easily modified through yaml. Blunderbuss will spawn in level 1, 3, 4, 7 and 11.

re-implemented.blunderbuss.mp4

@MaxCWhitehead
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Very awesome! Thank you @DRuppFv 🥳

@MaxCWhitehead MaxCWhitehead added this pull request to the merge queue Mar 30, 2024
Merged via the queue into fishfolk:main with commit 818eb7f Mar 30, 2024
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Re-implement Blunderbus
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