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shader normalmap not work #307

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Predator75 opened this issue Apr 23, 2015 · 3 comments
Closed

shader normalmap not work #307

Predator75 opened this issue Apr 23, 2015 · 3 comments

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@Predator75
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Hi,
thanks for keep up FNA!!!!
I upload a zip archive here: https://www.dropbox.com/s/n5b1nguzmtmvhx4/XNA%20and%20FNA.zip?dl=0
there are two project
the original XNA
and the converted FNA
all works except for the first normalmap shader. press [space] to cycle effect
it is possibile to fix this problem?
regards

Predator

@Vodacek
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Vodacek commented Apr 23, 2015

Hi,
I have similar issue, because MonoGame Pipeline can´t generate tangent space for models...
 


Od: Predator75 notifications@github.com
Komu: "flibitijibibo/FNA" FNA@noreply.github.com
Datum: 23.04.2015 19:18
Předmět: [FNA] shader normalmap not work (#307)

Hi,
thanks for keep up FNA!!!!
I upload a zip archive here: https://www.dropbox.com/s/n5b1nguzmtmvhx4/XNA%20and%20FNA.zip?dl=0 https://www.dropbox.com/s/n5b1nguzmtmvhx4/XNA%20and%20FNA.zip?dl=0
there are two project
the original XNA
and the converted FNA
all works except for the first normalmap shader. press [space] to cycle effect
it is possibile to fix this problem?
regards
Predator

Reply to this email directly or view it on GitHub #307.

@flibitijibibo
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Looking at it with a debug binary, we get an ARB_debug_output error on generating the normalmap texture, because the SurfaceFormat is NormalizedByte4, which we hadn't verified yet. This has been fixed now:

27a3c31

@Predator75
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YESSSSSS it's work! I'm very happy. Thank you for the fast fix
regards
Predator

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3 participants