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Add SliverAnimatedGrid and AnimatedGrid (#112982)
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gspencergoog committed Oct 7, 2022
1 parent 78c2330 commit 7523ab5
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231 changes: 231 additions & 0 deletions examples/api/lib/widgets/animated_grid/animated_grid.0.dart
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// Copyright 2014 The Flutter Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

/// Flutter code sample for [AnimatedGrid].
import 'package:flutter/material.dart';

void main() {
runApp(const AnimatedGridSample());
}

class AnimatedGridSample extends StatefulWidget {
const AnimatedGridSample({super.key});

@override
State<AnimatedGridSample> createState() => _AnimatedGridSampleState();
}

class _AnimatedGridSampleState extends State<AnimatedGridSample> {
final GlobalKey<AnimatedGridState> _gridKey = GlobalKey<AnimatedGridState>();
late ListModel<int> _list;
int? _selectedItem;
late int _nextItem; // The next item inserted when the user presses the '+' button.

@override
void initState() {
super.initState();
_list = ListModel<int>(
listKey: _gridKey,
initialItems: <int>[0, 1, 2, 3, 4, 5],
removedItemBuilder: _buildRemovedItem,
);
_nextItem = 6;
}

// Used to build list items that haven't been removed.
Widget _buildItem(BuildContext context, int index, Animation<double> animation) {
return CardItem(
animation: animation,
item: _list[index],
selected: _selectedItem == _list[index],
onTap: () {
setState(() {
_selectedItem = _selectedItem == _list[index] ? null : _list[index];
});
},
);
}

// Used to build an item after it has been removed from the list. This method
// is needed because a removed item remains visible until its animation has
// completed (even though it's gone as far as this ListModel is concerned).
// The widget will be used by the [AnimatedGridState.removeItem] method's
// [AnimatedGridRemovedItemBuilder] parameter.
Widget _buildRemovedItem(int item, BuildContext context, Animation<double> animation) {
return CardItem(
animation: animation,
item: item,
removing: true,
// No gesture detector here: we don't want removed items to be interactive.
);
}

// Insert the "next item" into the list model.
void _insert() {
final int index = _selectedItem == null ? _list.length : _list.indexOf(_selectedItem!);
setState(() {
_list.insert(index, _nextItem++);
});
}

// Remove the selected item from the list model.
void _remove() {
if (_selectedItem != null) {
setState(() {
_list.removeAt(_list.indexOf(_selectedItem!));
_selectedItem = null;
});
} else if (_list.length > 0) {
setState(() {
_list.removeAt(_list.length - 1);
});
}
}

@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: Scaffold(
appBar: AppBar(
title: const Text(
'AnimatedGrid',
style: TextStyle(fontSize: 30),
),
centerTitle: true,
leading: IconButton(
icon: const Icon(Icons.remove_circle),
iconSize: 32,
onPressed: (_list.length > 0) ? _remove : null,
tooltip: 'remove the selected item',
),
actions: <Widget>[
IconButton(
icon: const Icon(Icons.add_circle),
iconSize: 32,
onPressed: _insert,
tooltip: 'insert a new item',
),
],
),
body: Padding(
padding: const EdgeInsets.all(16.0),
child: AnimatedGrid(
key: _gridKey,
gridDelegate: const SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 100.0,
mainAxisSpacing: 10.0,
crossAxisSpacing: 10.0,
),
initialItemCount: _list.length,
itemBuilder: _buildItem,
),
),
),
);
}
}

typedef RemovedItemBuilder<T> = Widget Function(T item, BuildContext context, Animation<double> animation);

/// Keeps a Dart [List] in sync with an [AnimatedGrid].
///
/// The [insert] and [removeAt] methods apply to both the internal list and
/// the animated list that belongs to [listKey].
///
/// This class only exposes as much of the Dart List API as is needed by the
/// sample app. More list methods are easily added, however methods that
/// mutate the list must make the same changes to the animated list in terms
/// of [AnimatedGridState.insertItem] and [AnimatedGrid.removeItem].
class ListModel<E> {
ListModel({
required this.listKey,
required this.removedItemBuilder,
Iterable<E>? initialItems,
}) : _items = List<E>.from(initialItems ?? <E>[]);

final GlobalKey<AnimatedGridState> listKey;
final RemovedItemBuilder<E> removedItemBuilder;
final List<E> _items;

AnimatedGridState? get _animatedGrid => listKey.currentState;

void insert(int index, E item) {
_items.insert(index, item);
_animatedGrid!.insertItem(
index,
duration: const Duration(milliseconds: 500),
);
}

E removeAt(int index) {
final E removedItem = _items.removeAt(index);
if (removedItem != null) {
_animatedGrid!.removeItem(
index,
(BuildContext context, Animation<double> animation) {
return removedItemBuilder(removedItem, context, animation);
},
);
}
return removedItem;
}

int get length => _items.length;

E operator [](int index) => _items[index];

int indexOf(E item) => _items.indexOf(item);
}

/// Displays its integer item as 'item N' on a Card whose color is based on
/// the item's value.
///
/// The text is displayed in bright green if [selected] is
/// true. This widget's height is based on the [animation] parameter, it
/// varies from 0 to 128 as the animation varies from 0.0 to 1.0.
class CardItem extends StatelessWidget {
const CardItem({
super.key,
this.onTap,
this.selected = false,
this.removing = false,
required this.animation,
required this.item,
}) : assert(item >= 0);

final Animation<double> animation;
final VoidCallback? onTap;
final int item;
final bool selected;
final bool removing;

@override
Widget build(BuildContext context) {
TextStyle textStyle = Theme.of(context).textTheme.headlineMedium!;
if (selected) {
textStyle = textStyle.copyWith(color: Colors.lightGreenAccent[400]);
}
return Padding(
padding: const EdgeInsets.all(2.0),
child: ScaleTransition(
scale: CurvedAnimation(parent: animation, curve: removing ? Curves.easeInOut : Curves.bounceOut),
child: GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: onTap,
child: SizedBox(
height: 80.0,
child: Card(
color: Colors.primaries[item % Colors.primaries.length],
child: Center(
child: Text('${item + 1}', style: textStyle),
),
),
),
),
),
);
}
}

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