Run all flutter/engine macOS tests using Xcode 16 and iOS 18 simulator #148906
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2 tasks
Labels
P2
Important issues not at the top of the work list
team-ios
Owned by iOS platform team
triaged-ios
Triaged by iOS platform team
Prerequisites
Instructions
Make a PR that changes the .ci.yaml to use the new Xcode build version and run exclusively on macOS 14. Note that not all tests run in presubmit, so you'll likely need to do some of them via led or edit the .ci.yaml to run the tests in presubmit.
https://github.com/flutter/engine/blob/main/.ci.yaml
https://github.com/flutter/engine/blob/main/ci/builders/local_engine.json
https://github.com/flutter/engine/blob/main/ci/builders/mac_android_aot_engine.json
https://github.com/flutter/engine/blob/main/ci/builders/mac_host_engine.json
https://github.com/flutter/engine/blob/main/ci/builders/mac_ios_engine.json
https://github.com/flutter/engine/blob/main/ci/builders/mac_unopt_debug_no_rbe.json
https://github.com/flutter/engine/blob/main/ci/builders/mac_unopt.json
https://github.com/flutter/engine/blob/main/testing/scenario_app/run_ios_tests.sh
In addition, golden files will need to be updated. See flutter/engine#49833 as example
❗ File issues for tests that fail and add links to the issues in #148898. This is important so we can track any fixes that need to be cherrypicked to beta/stable and so steps that are steps are not completed before issues are resolved.
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