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Missing texture during "Dump Textures" (always) and "Load Custom Textures" (randomly) #144
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… after the current frame regular textures might be referenced by the current frame and deleting them cause gl errors Issue #144
The black textures during dumping should be fixed. I also fixed an issue where some textures were deleted when the custom version was loaded, resulting in GL errors. However these problems probably don't explain why a given texture (custom or not) would stay black as mentioned in the issue description. Could you confirm which renderer is used (Open GL or Vulkan) and which setting (per-triangle or per-pixel)? |
Verified fixed, thanks a lot! |
…r-size Override Audio Latency to 64ms during Rollback
When enabled "Dump Textures"
Missing texture is always reproducible, regression caused by 03f0963
The above issue has no importance since this only occurs during "Dump Textures", my main concern is the "Load Custom Textures" below:
With texture replacement enabled, some texture (to be replaced or not to be replaced) will be missing.
Only the head is missing (this model is using custom texture, the head and the body are from 2 separate png)
Background is missing (not custom texture)
Laser beam is missing (not custom texture, hard to notice by static screencap, please refer to video posted in Discord)
I have no idea if the missing texture for texdump and texreplace has the same root cause.
Thank you for your time.
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