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Merge pull request cocos2d#2 from flyingpacer/master
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add changelog and readme
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flyingpacer committed Feb 17, 2012
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16 changes: 16 additions & 0 deletions ChangeLog
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cocos2d-x for xna 1.0.0 Feb.17 2012
* This is the 3d-alpha version of cocos2d-x for xna.
* And the primary features of the engine have been realized.

Primary Features
------------------
director:manages how and when to execute the Scenes
node:the main element, anything thats gets drawn or contains things that get drawn is a CCNode
layer:inherites from node and implements the TouchEventsDelegate protocol
scene:organizes the nodes and then run, actually shown, by the director
sprite:a kind of node binding a 2d image with corresponding features
menu:responses to the clicks
labelttf:be used to render text labels
particle system:nearly thirty particle examples are shown in tests, supports plist
tilemap:a kind of map that is composed of many texture tiles
cocosdenshion:offer the interfaces to play background music and sound effect
27 changes: 27 additions & 0 deletions readme.mdown
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cocos2d-x for xna
==================

cocos2d-x for xna is a 2D game engine in C#, based on [cocos2d-x][1] and licensed under MIT.
The engine is jointly developed by [cocos2d-x][1] and [OpenXLive][2].

Document
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* Website: www.cocos2d-x.org
www.openxlive.com
* [Online API References][3]

Contact us
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* Forum: http://www.cocos2d-x.org/projects/cocos2d-x/boards/17

Thanks to the core-developers
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ronghong.huang(flyingpacer)
xiaoming.zhang(minggo)
chunlin.qin(elvis)
yang.you(youyang)
kaiwei.liu(lkw)

[1]: http://www.cocos2d-x.org "cocos2d-x"
[2]: http://www.openxlive.com "OpenXLive"
[3]: http://www.cocos2d-x.org/embedded/cocos2d-x/classes.html "API References"

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