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@vgmoose vgmoose released this Dec 23, 2019 · 53 commits to master since this release

Installation

  • Switch: copy appstore.nro to sd:/switch/appstore/appstore.nro, and run via hbmenu
  • Wii U: copy appstore.rpx to sd:/wiiu/apps/appstore/appstore.rpx, and run via HBL
  • OR: extract the right *-extracttosd.zip for your platform to the root of the SD card

What's New?

This update should address a lot of the slowness and crashing that people have experienced. We have other infrastructure-related changes that we're still working on, but are publishing this now to make sure these client bugfixes are out there!

In July 2019, we passed our third year of hosting the Homebrew App Store service since starting on the Wii U! Thank you to everyone who has used the App Store or otherwise shown support for this project. You're the reason we keep doing this.

The App Store team is: pwsincd, rw-r-r_0644, CompuCat, crc32, vgmoose, quarky, Whovian9369
Our homepage: https://fortheusers.org
Chat with us on Discord: https://discord.fortheusers.org

Changelog

Wii U + Switch App Client
Download: https://gitlab.com/4TU/hb-appstore/-/releases

  • No more loading screen! Images and metadata are now downloaded on-the-fly, and you are dropped immediately into the app listing (by rw-r-r_0644!)
  • Abstracted UI components into the standalone library Chesto
    • Chesto is a declarative, element-based library for creating lightweight user interfaces in SDL2. Along with the App Store console client, it also powers vgedit.
    • Chesto uses resinfs rather than switch/wiiu romfs for storing and loading compressed assets from memory (by rw-r-r_0644)
    • Want to give it a try? Have a peek at CompuCat's example, ChestoTesto!
  • Shows progress while extracting files from the zip package
  • Detailed Credits page to fairly highlight importance of people's contributions in the scene
  • Recovery mode added, accessed by pressing repeatedly L/R immediately after launching
    • Can be used to clear all cached/config data, and install/remove packages without a GUI
  • Bugfixes and Oversights
    • Fixes issues when package structure totally changes (libget#8)
    • Sorting button no longer occasionally crashes
    • Files download to disk to avoid being stored in memory (Thanks TotalJustice!)
    • Onscreen quit button added (Thanks jacquesCedric!)
  • Platform Specific
    • Switch: Uses https for default Switch repo (sorry for dragging feet on this!)
    • Switch: Themes are now excluded from the "All Apps" category
    • Switch: If launched in applet mode, uses Wii U style banners
    • Wii U: Fix crackling/popping during music playback (by Quarktheawesome)
    • Wii U: Fix bug that duplicates appstore entries in HBL upon upgrading... (see Notice*)
      • TL;DR: after updating on Wii U there will be two appstore apps in HBL. Launching either one will work, and it will clean up the extra one
  • Move primary development from GitHub to GitLab
    • We’ll continue to upload releases to GitHub for the moment, but that repo will eventually be deprecated and direct users to GitLab. ↩︎

Sources

*Wii U Notice: The duplicate appstore entries in HBL was an oversight, but should resolve itself after launching either HBL app after the update. It has to do with old users migrating from .elf to .rpx, and me trying to consolidate it for each platform. After updating, the issue should not occur again in the future due to libget#8 being fixed.

Assets 6

@vgmoose vgmoose released this Mar 27, 2019 · 158 commits to master since this release

Installation:

  • Switch: copy appstore.nro to sd:/switch/appstore/appstore.nro, and run via hbmenu
  • Wii U: copy appstore.rpx to sd:/wiiu/apps/appstore/appstore.rpx, and run via HBL
  • OR: extract the right *-extracttosd.zip for your platform to the root of the SD card

Changelog:

Switch:

  • new theme category + allow theme installation
  • NRO launching after installation
  • uses GPU to render (smoother)

Both:

  • faster downloads
  • can actually exit with minus button
  • misc category added

Wii U:

  • synced with switch codebase! Now using SDL2
  • can search now!
  • can control without touch screen
  • can scroll and read more details about packages (size, changelog, etc)
  • can install files anywhere on SD (Retroarch, haxchi, etc updated)
  • sort apps, smoother scrolling, and other quality of life things from syncing with Switch

The PC build has also started migrating to Buck + Buckaroo for building and dependency management. It is my long term goal to use the same Buck configuration to compile across all platforms!

Assets 6
Mar 27, 2019
version 2.1 release candidate

@vgmoose vgmoose released this Oct 2, 2018 · 238 commits to master since this release

Changelog:

New Features:

  • Search functionality with on screen keyboard
  • Allow sorting of app list by: most recently updated, download count, alphabetically, download size, and randomly
  • Add new "Advanced" category including some system/hekate modules
  • Redesigned "App Details" screen to show much more information about each app such as long scrollable description, download count, download size, and last updated date
  • Added feedback reporting for any app to collect data about what works and doesn't work. This feedback will be passed along to the app's author if appropriate

Enhancements:

  • All touch and controller controls refactored and more responsive to input (highlights, buttons, etc)
  • Add four-column "wide" view activated by pressing L or ZL in the app listing
  • New offline screen when internet connection isn't detected instead of empty progress bar
  • List other apps by the same author from the details page

Bug fixes:

  • Switched to curl instead of old hacky HTTP downloading curl
  • Empty folders are now removed upon uninstallation of a package
  • Corrupt cached icons should no longer freeze loading
  • Uses romfs for storing images instead of an external folder
  • Some settings for cleaning up any empty folders leftover by the old app and wiping the icon cache

screen shot 2018-10-02 at 7 31 12 am

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screen shot 2018-10-02 at 7 33 01 am

Assets 3

@vgmoose vgmoose released this Mar 29, 2018 · 333 commits to master since this release

This is a Switch homebrew app for downloading and installing more homebrew from Switchbru's repository.

To use it, see the instructions in the readme. Homebrew is only currently publicly compatible with 3.0.0 Switches.

The first load will take a while as it caches some icon and banner data, loads after that should be much faster. The best way to interact with the app is by using the touch screen, but there are also gamepad controls.

Known issues:

  • fortheusers/libget#1 - empty folders aren't removed when uninstalling package
  • #5 - Pynx takes about 5 minutes to extract files from zip
  • #2 - downloading should use libcurl

Reporting issues can be done on Github or on the Switchbru Discord (or #switchbru on Freenode)

screen shot 2018-03-29 at 1 53 52 am

:)

Assets 3
Mar 28, 2018

v0.9

gui: add progress download while installing/removing app
Pre-release

@vgmoose vgmoose released this Mar 6, 2018 · 360 commits to master since this release

This is a (preview!!) of a graphical front end to the "get" package manager, for downloading and managing installed homebrew apps on the Switch console itself. This is a spiritual successor to the Wii U Homebrew app store.

Issues:

  • It has a very basic text-based interface for downloading and installing homebrew. I would like feedback from the community on what works and doesn't work with this format. Going forward for the 1.0 release, I want to complete the visuals in #1. Please leave feedback here.

  • This .nro is hardcoded to load repo data from switchbru.com/appstore. The get package manager supports multiple repositories configured in a json file, but to properly handle DNS lookup I would want #2 to be finished first.

  • It crashes sometimes when downloading some files. I think it has to do with files that are pre-installed on the SD card before downloading them through the app. Any feedback on this would be greatly appreciated (#3)

Thanks for checking out this app preview and reporting any feedback. I want the "get" package manager to be as versatile as possible to handle future apps, and also to backport these changes to the Wii U, so that it can also benefit from these enhancements.

EDIT Mar 15 2018: fix crashes during downloading some zips
EDITMar 15 2018: fix bug removing packages

Assets 3
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