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Add hookgun weapon sound script definitions from the old beta
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squeek502 committed Apr 5, 2016
1 parent d196ca0 commit 4ec5f8e
Showing 1 changed file with 19 additions and 0 deletions.
19 changes: 19 additions & 0 deletions scripts/game_sounds_ff_weapons.txt
Original file line number Diff line number Diff line change
Expand Up @@ -260,6 +260,25 @@
"CompatibilityAttenuation" "1.0"
"wave" "weapons/flamethrower/flamethrower_deploy.wav"
}

//----------------
//Grappling hook
//----------------
"hookgun.rope_snap"
{
"channel" "CHAN_WEAPON"
"volume" "0.4"
"CompatibilityAttenuation" "0.7"
"pitch" "95,105"
"wave" "weapons/hookgun/snap_mono.wav"
}
"hookgun.winch"
{
"channel" "CHAN_WEAPON"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"wave" "weapons/assaultcannon/assaultcannon_rotate.wav"
}
//----------------
//Knife, don't turn your back on me...
//----------------
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