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Add super basic weapon script for spy hookgun
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WeaponData | ||
{ | ||
// Weapon characteristics: | ||
"CycleTime" "0.8" // was .8 Rate of fire | ||
"CycleDecrement" "1" // Number of bullets fired per cycle | ||
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"Damage" "1" // Damage per burst | ||
"DamageRadius" "1" // Radius of damage | ||
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"RecoilAmount" "1" // Amount of recoil | ||
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// Projectile weapons | ||
"Speed" "1000" // 900 Speed for projectile to travel at, possibly wrong. Old FF value = 800. | ||
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// Hitscan weapons | ||
"Bullets" "-1" // Bullets to shoot | ||
"BulletSpread" "-1" // Spread of projectiles | ||
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"PreReloadTime" ".9" // was .4 Time taken for the weapon to move to reload state | ||
"ReloadTime" "1.5" // was 1.3 Time taken to reload a shell/rocket/etc | ||
"PostReloadTime" "1" // Time taken to move weapon back to firing state | ||
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"SpinTime" "-1" // For AC | ||
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"clip_size" "2" | ||
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"primary_ammo" "AMMO_NAILS" | ||
"secondary_ammo" "None" | ||
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"ffencrypted" "1" // required for the script to load | ||
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// Weapon data is loaded by both the Game and Client DLLs. | ||
"printname" "#FF_WPNHUD_HOOKGUN" | ||
"viewmodel" "models/weapons/rpg/v_rpg.mdl" | ||
"playermodel" "models/weapons/rpg/w_rpg.mdl" | ||
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"anim_prefix" "rpg" | ||
"PlayerAnimationExtension" "rpg" | ||
"bucket" "3" | ||
"bucket_position" "0" | ||
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"weight" "60" | ||
"item_flags" "0" | ||
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// Sounds for the weapon. There is a max of 16 sounds per category (i.e. max 16 "single_shot" sounds) | ||
SoundData | ||
{ | ||
"empty" "generic.empty" | ||
"reload" "rpg.reload" | ||
"single_shot" "rpg.single_shot" | ||
} | ||
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// Weapon Sprite data is loaded by the Client DLL. | ||
TextureData | ||
{ | ||
"weapon" | ||
{ | ||
"font" "WeaponIcons" | ||
"character" "q" | ||
} | ||
"weapon_s" | ||
{ | ||
"font" "WeaponIconsSelected" | ||
"character" "q" | ||
} | ||
"ammo" | ||
{ | ||
"font" "WeaponIconsSmall" | ||
"character" "7" | ||
} | ||
"crosshair" | ||
{ | ||
"file" "sprites/crosshairs" | ||
"x" "0" | ||
"y" "48" | ||
"width" "24" | ||
"height" "24" | ||
} | ||
"autoaim" | ||
{ | ||
"file" "sprites/crosshairs" | ||
"x" "0" | ||
"y" "48" | ||
"width" "24" | ||
"height" "24" | ||
} | ||
"deathnotice" | ||
{ | ||
"font" "StatusGlyphsSmall" | ||
"character" "q" | ||
} | ||
} | ||
ModelBounds | ||
{ | ||
Viewmodel | ||
{ | ||
Mins "-10 -4 -13" | ||
Maxs "21 9 -1" | ||
} | ||
World | ||
{ | ||
Mins "-10 -7 -6" | ||
Maxs "22 8 9" | ||
} | ||
} | ||
} |