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Merge pull request #51 from fortressforever/spanner-specialhit-sound
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Fix the spanner special hit sound getting covered up by the clang sound
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alaswell committed Oct 3, 2015
2 parents 35fabc5 + 2832e1b commit f024737
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion scripts/game_sounds_ff_weapons.txt
Expand Up @@ -770,7 +770,7 @@
}
"Spanner.specialhit"
{
"channel" "CHAN_ITEM"
"channel" "CHAN_AUTO"
"volume" "1.0"
"CompatibilityAttenuation" "1.0"
"wave" "weapons/spanner/spanner_specialhit.wav"
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