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On the attributes page of the character sheet you can add custom attributes with the 'special' field such as for languages, damage immunities, etc.
For pretty much all of these, you can split multiple attributes with a semi-colon, however, this does not work for 'Senses'. Could this be added?
The text was updated successfully, but these errors were encountered:
Fyorl
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bug
Functionality which is not working as intended
label
Jul 3, 2023
Updated base-sheet.mjs _getSenses(systemData) to use similar method to _prepareTraits(systemData) to split special senses into a senses.customN instead of under senses.special
Hoppyhob
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Sep 10, 2023
Updated base-sheet.mjs _getSenses(systemData) to use similar method to _prepareTraits(systemData) to split special senses into a senses.customN instead of under senses.special
Handle multiple custom Senses, split with a semicolon per `foundryvtt/dnd5e#968 and ignore Passive Perception since the system calculates that on its own
MaxPat931
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Oct 18, 2023
Handle multiple custom Senses, split with a semicolon per `foundryvtt/dnd5e#968 and ignore Passive Perception since the system calculates that on its own
Originally in GitLab by @CDeenen
On the attributes page of the character sheet you can add custom attributes with the 'special' field such as for languages, damage immunities, etc.
For pretty much all of these, you can split multiple attributes with a semi-colon, however, this does not work for 'Senses'. Could this be added?
The text was updated successfully, but these errors were encountered: